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Barbarian Mk I

The Barbarian is a focused attack craft with a high speed to match or outpace other dogfighting craft and enough power to fit an array of weapons. Its perk exemplifies this role by increasing the damage output of all weapons by 25%. The Barbarian, however, cannot dock, does have a short FTL range, almost no hold space and no facilities for crew or rooms - it is purely a vessel for destruction and not a lot else.

Availability: Cromwell's Protectorate, Demarchists, Horizon Heavy Industries, Star Rats

Tier: 2

Shield: 500 ZWs

Hull: 500 GPa

Power: 5.1 ZWs

Speed: 0.30 LY/m

FTL Range: 10 LYs

FTL Charge Time: 1 minutes

Maximum Fuel: 90.0 LYs

Hold: 10 Mgs

Customisable Rooms: 0

Bays: 0

Can Land: No

Ship Docking: No

Length: 141 m

Width: 146 m

Decks: 3

Cost: 30,000 credits

Skill Requirement: Attack Craft 30.

Crew Requirement: 0

Guild Requirement: None.

Passive Perk: Damage Dealer
Increases the damage of all ports added to the ship by 25%.

Attack Role

Attack role ships start combat with a 125% outgoing damage modifier.

Starter Cards

This ship does not grant any cards upon purchase.

Flight Time Units

As you use a ship for its intended purpose you will accumulate flight time units (FTUs) which can viewed in the tactical window. Once the FTUs reach 100% you will be awarded an upgraded version of the ship (if one is available), parked at a specified location.

The progression path for this ship is: Barbarian Mk I

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