The Enhanced Capital improves over is base model by increasing its shield by four times, halving its charge rate, improving its hold space as well as slightly increasing its power output and maximum fuel capacity.
Availability: TransGov
Tier: 6
Shield: 4,000 ZWs
Hull: 5,000 GPa
Power: 46.4 ZWs
Speed: 0.02 LY/m
FTL Range: 25 LYs
FTL Charge Time: 30 minutes
Maximum Fuel: 860.0 LYs
Hold: 1,500 Mgs
Customisable Rooms: 8
Bays: 8
Can Land: No
Ship Docking: No
Length: 1,414 m
Width: 387 m
Decks: 34
Cost: 16,000,000 credits
Skill Requirement: Operations Craft 40.
Crew Requirement: 8
Guild Requirement: None.
Passive Perk: Operations
The operations perk provide buffs to all combat statistics of other faction ships and allows faction ships to enter combat with overcharged shields.
Operations Role
Operations role ships increase the critical chance of all friendlies that join in progress combat by 25%.
Starter Cards
This ship does not grant any cards upon purchase.
Flight Time Units
As you use a ship for its intended purpose you will accumulate flight time units (FTUs) which can viewed in the tactical window. Once the FTUs reach 100% you will be awarded an upgraded version of the ship (if one is available), parked at a specified location.
The progression path for this ship is: Enhanced Capital Capital G2
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