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Prey Mk II

The Prey is an inexpensive mining ship featuring a large jump range for distant mining expeditions. Bolstering its mining credentials the Prey features the lucrative mining perk increasings it chance of finding exotic cargo while mining. The ship has relatively low defensive capabilities and little power, so will need an escort.

Availability: ELITE

Tier: 3

Shield: 400 ZWs

Hull: 300 GPa

Power: 1.6 ZWs

Speed: 0.30 LY/m

FTL Range: 40 LYs

FTL Charge Time: 5 minutes

Maximum Fuel: 120.0 LYs

Hold: 600 Mgs

Customisable Rooms: 0

Bays: 0

Can Land: No

Ship Docking: No

Length: 698 m

Width: 112 m

Decks: 9

Cost: 53,500 credits

Skill Requirement: Mining Craft 4.

Crew Requirement: 0

Guild Requirement: None.

Passive Perk: Lucrative Mining
Lucrative mining gives a higher chance of discovering exotic cargo while mining.

Mining Role

Mining role ships automatically double all mining yields.

Starter Cards

This ship does not grant any cards upon purchase.

Flight Time Units

As you use a ship for its intended purpose you will accumulate flight time units (FTUs) which can viewed in the tactical window. Once the FTUs reach 100% you will be awarded an upgraded version of the ship (if one is available), parked at a specified location.

The progression path for this ship is: Prey Mk II

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