The Scorpion is a torpedo warfare expert, able to increase the outgoing damage of any torpedoes fitted. With a high sublight speed, the ship can prove lethal to large and slow targets in combat.
Availability: Demarchists, Horizon Heavy Industries
Shield: 675 ZWs
Hull: 400 GPa
Power: 6.5 ZWs
Speed: 0.30 LY/m
FTL Range: 10 LYs
FTL Charge Time: 2 minutes
Maximum Fuel: 120.0 LYs
Hold: 100 Mgs
Customisable Rooms: 0
Can Land: Yes
Ship Docking: Yes
Length: 136 m
Width: 112 m
Cost: 13,000 credits
Skill Requirement: Attack Craft 25.
Crew Requirement: 0
Guild Requirement: None.
Passive Perk: Torpedo Expert
All torpedos equipped deal 50% more damage.
Attack role ships start combat with a 125% outgoing damage modifier.
This ship does not grant any cards upon purchase.
Flight Time Units
As you use a ship for its intended purpose you will accumulate flight time units (FTUs) which can viewed in the tactical window. Once the FTUs reach 100% you will be awarded an upgraded version of the ship (if one is available), parked at a specified location.
The progression path for this ship is: Scorpion Mk V
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