TextSpaced: An infinite and shared text-based universe.

Voyager Mk III

As a dedicated recon ship, the Voyager features scan pulse technology allowing it to see undiscovered systems from a much further range. It has a high sublight speed, decent power output and good jump range. These factors combined make it an ideal ship for exploration.

Availability: Demarchists

Tier: 3

Shield: 500 ZWs

Hull: 200 GPa

Power: 6.7 ZWs

Speed: 0.30 LY/m

FTL Range: 20 LYs

FTL Charge Time: 1 minutes

Maximum Fuel: 670.0 LYs

Hold: 200 Mgs

Customisable Rooms: 1

Bays: 0

Can Land: Yes

Ship Docking: No

Length: 405 m

Width: 202 m

Decks: 3

Cost: 185,000 credits

Skill Requirement: Recon Craft 43.

Crew Requirement: 0

Guild Requirement: None.

Passive Perk: Scan Pulse
Provides a passive scanning ability to see undiscovered systems from up to 20 lightyears away regardless of the systems star type.

Recon Role

Recon role ships can double the performance of afterburners for sublight travel.

Starter Cards

This ship does not grant any cards upon purchase.

Flight Time Units

As you use a ship for its intended purpose you will accumulate flight time units (FTUs) which can viewed in the tactical window. Once the FTUs reach 100% you will be awarded an upgraded version of the ship (if one is available), parked at a specified location.

The progression path for this ship is: Voyager Mk III

Compare

You can compare this ship to another ship by selecting it from the list below. The compared ship statistics will show in brackets.

Related