A large swarm of Chronites, spacefaring creatures that devour time and space itself and are deadly to passing ships.
Availability:
Tier: 1
Shield: 1,700,000 ZWs
Hull: 1,250 GPa
Power: 0.1 ZWs
Speed: 0.40 LY/m
FTL Range: 1 LYs
FTL Charge Time: 1 minutes
Maximum Fuel: 0.0 LYs
Hold: 0 Mgs
Customisable Rooms: 0
Bays: 0
Can Land: No
Ship Docking: No
Length: 98,500 m
Width: 98,500 m
Decks: 2,500
Cost: 8,500 credits
Skill Requirement: No Skill Requirement.
Crew Requirement: 0
Guild Requirement: None.
Passive Perk: Chronite Swarm
Damage can only be dealt with antimatter weapons.
Mining Role
Mining role ships automatically double all mining yields.
Starter Cards
[REACTIVE] Burrow: Nullifies any attacks of any damage type targeted at [SELF] 10 times for 3 turns.
[ATTACK] Devour Systems: Deals: I: 1, E: 1, L: 1, D: 1
[ATTACK] Spatial Rupture: Deals: A: 100
Flight Time Units
As you use a ship for its intended purpose you will accumulate flight time units (FTUs) which can viewed in the tactical window. Once the FTUs reach 100% you will be awarded an upgraded version of the ship (if one is available), parked at a specified location.
The progression path for this ship is: Chronite Swarm
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