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Chronite Swarm

A large swarm of Chronites, spacefaring creatures that devour time and space itself and are deadly to passing ships.

Availability:

Tier: 1

Shield: 1,700,000 ZWs

Hull: 1,250 GPa

Power: 0.1 ZWs

Speed: 0.40 LY/m

FTL Range: 1 LYs

FTL Charge Time: 1 minutes

Maximum Fuel: 0.0 LYs

Hold: 0 Mgs

Customisable Rooms: 0

Bays: 0

Can Land: No

Ship Docking: No

Length: 98,500 m

Width: 98,500 m

Decks: 2,500

Cost: 8,500 credits

Skill Requirement: No Skill Requirement.

Crew Requirement: 0

Guild Requirement: None.

Passive Perk: Chronite Swarm
Damage can only be dealt with antimatter weapons.

Mining Role

Mining role ships automatically double all mining yields.

Starter Cards

[REACTIVE] Burrow: Nullifies any attacks of any damage type targeted at [SELF] 10 times for 3 turns.

[ATTACK] Devour Systems: Deals: I: 1, E: 1, L: 1, D: 1

[ATTACK] Spatial Rupture: Deals: A: 100

Flight Time Units

As you use a ship for its intended purpose you will accumulate flight time units (FTUs) which can viewed in the tactical window. Once the FTUs reach 100% you will be awarded an upgraded version of the ship (if one is available), parked at a specified location.

The progression path for this ship is: Chronite Swarm

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