The Enhanced Interceptor improves over its base model by increasing its hull rating and slightly improving its power output, jump range and maximum fuel capacity.
Availability: TransGov
Tier: 2
Shield: 500 ZWs
Hull: 500 GPa
Power: 9.3 ZWs
Speed: 0.30 LY/m
FTL Range: 25 LYs
FTL Charge Time: 1 minutes
Maximum Fuel: 270.0 LYs
Hold: 50 Mgs
Customisable Rooms: 0
Bays: 0
Can Land: No
Ship Docking: No
Length: 249 m
Width: 76 m
Decks: 6
Cost: 600,000 credits
Skill Requirement: Defence Craft 20.
Crew Requirement: 1
Guild Requirement: None.
Passive Perk: Light Drive Cascade
Allows the captain to perform a light drive cascade, discharging all light drives of ships in the same system - excluding its own.
Defence Role
Defence role ships start combat with a 75% incoming damage modifier.
Starter Cards
This ship does not grant any cards upon purchase.
Flight Time Units
As you use a ship for its intended purpose you will accumulate flight time units (FTUs) which can viewed in the tactical window. Once the FTUs reach 100% you will be awarded an upgraded version of the ship (if one is available), parked at a specified location.
The progression path for this ship is: Enhanced Interceptor
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