TextSpaced: An infinite and shared text-based universe.

Ally

You can forge alliances within TextSpaced by increasing your karma with other factions. This happens naturally by supporting them in battle, completing missions for them or general good relations. Once your karma is high enough the leader can solidify the alliance within the faction administration menu.

Karma

Karma is aligned with each faction and is effectively a measure of how much favour you have between each faction. Karma slowly neutralises and its default standing is 'observer'. If your karma is very high you will be more closely aligned, which may upset other factions. If your karma is high with the Transitional Government, for example, the Descendants may be inclined to ban you from their structures or even attack you on sight, and vice-versa. Some things that can affect karma are listed below:

  • Destroying ships as an attacker
  • Stealing cargo or commodities
  • Failing or selling cargo from cargo transfer missions
  • Sending messages considered aggressive to NPC ships
  • Using abilities or mercenaries to injure other players
  • Using abilities to damage ships or discharge their light drives
  • Rescuing players or NPCs
  • Completing missions
  • Hacking structures or ships outside of battle
  • Sending fake SOS messages

Moreover, certain actions will cause either TransGov or Descendant ships to attack you, regardless of your karma.

  • Consumable: A consumable inside or outside the faction was used.
  • Crime: A crime was discovered, reported or committed.
  • External: Some external factor, very broad category that accommodates anything that doesn't fit the others.
  • Illegal cargo: Dealing with illegal cargo in some fashion.
  • Illegal ports: Dealing with illegal ports in some fashion.
  • Mission: A mission directly or indirectly affected karma.
  • Relations: Other faction relations affecting your factions karma.
  • Sector: A sector event such as mining an inhabited planet or having an aggressive stance in a sector.

Different levels of karma result in different advantages or disadvantages:

Allies

  • Wormholes will offer discounts
  • Allies can pass through planetary shields
  • All structures will support any allies being attacked or as attackers

Defenders or higher

  • Wormholes will offer discounts
  • Friendly structures may support friendlies being attacked

Observers

  • No actions

Outlaws or below

  • All structures will ban entry

Nemesis

  • All defensive structures will attack on sight
  • All structures will ban entry
  • All wormholes will ban entry

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