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Antimatter Reactor

The Antimatter reactor is a power structure that will provide energy for use by other structures in the same system. The AM reactor is the most powerful ground structure for providing power but can be unstable, very rarely resulting in the reactor exploding and destroying itself.

Shield: 500 ZWs

Hull: 1,000 GPa

Energy Required: -2,000 ZWs

Total Attack Power: 0

Components Required: Antimatter Containment Field, AM Initiators, Antimatter Reactor Core.

- AM Initiators: Pure Thorium, Pure Meitnerium, Stable Antimatter, Pure Rhodium.

- Antimatter Containment Field: Harnessed ZPE, Pure Meitnerium, Pure Seaborgium, Pure Hassium.

- Antimatter Reactor Core: Stable Antimatter, Pure Sulfur, Pure Cobalt, Pure Tantalum.

Services Provided: None.

Bays: 0

Rooms: 0

Hold: 0 Mgs

Body Type Limit: None

Required Skill: None

Placement: Ground

Singular: No

Faction Usage Only: Yes