Unique to captains with the atomic demolition master skill, the exotic refinery is a mining structure able to convert commodities to rarer more valuable commodities or exotic ingredients. Through various combinations of skills and faction specialities, the refinery can be refitted for various purposes such as creating Zero Point Energy or even matter replication.
Shield: 10,000
Hull: 10,000
Total Attack Power: 200
Tier: 5
Chemical: 500
Energy: 2,000
Metal: 400
Organic: 50
Components Required (6): Matter Stasis Pods, Faction Notation Interface, Hazmat Storage, Quantum Xenon, Quantum Terbium, Phased Platinum.
Bays: 1
Rooms: 0
Hold: 1,000
Sector Limit: None
Required Speciality Level: None
Placement: Ground
Illegal: No
Faction Only: Yes