The ground fortress is a strong defensive structure with shields and hull ratings that allow it to stay in combat longer. The fortress can deploy a fighter wing to support in any combat taking place in the system and different to the spatial fortress, is able to deploy eight instead of four fighters at the start of any combat that arises.
The fortress also provides Substitute Reality Training services, allowing you to improve your skills for a credit cost.
Shield: 5,000 ZWs
Hull: 30,000 GPa
Energy Required: 100 ZWs
Total Attack Power: 3,000
Components Required: Rapid Launch Bays, Tactical Interface, SR Suite, Fuel Enclave, Shell Replicator.
- Fuel Enclave: Pure Iron, Pure Aluminum, Pure Nitrogen, Pure Oxygen.
- Rapid Launch Bays: Pure Rutherfordium, Pure Praseodymium, Pure Palladium, Pure Tungsten.
- Shell Replicator: Pure Cobalt, Pure Chromium, Pure Magnesium, Pure Silicon.
- SR Suite: Pure Phosphorus, Pure Thallium, Pure Krypton, Pure Copper.
- Tactical Interface: Pure Neodymium, Pure Yttrium, Pure Silicon, Pure Copper.
Services Provided: Fighter Wing, Training.
Hold: 0 Mgs
Body Type Limit: None
Required Skill: None
Faction Usage Only: Yes
[ATTACK] Mounted Star Cannon: Deals S: 20, H: 50.
[ATTACK] Mounted Beam Cannon: Deals S: 50, H: 20.
[ATTACK] Ground Artillery: Deals: S: 5, H: 50
[DEFENCE] Reinforce Integrity: Modifies the following statistics instantly for [SELF]: Incoming Damage: -5%.
[DEFENCE] Repair Crews: Modifies the following statistics instantly for [SELF]: Shields: +20 ZWs. Hull: +20 GPa.
[DEFENCE] Reinforce Shields: Modifies the following statistics instantly for [SELF]: Shields: +20 ZWs.
[DEFENCE] Hull Repair: Modifies the following statistics instantly for [SELF]: Hull: +10 GPa.
[SPECIAL] Relay SOS: Send an SOS to the SOS channel.