The ground fortress is a strong defensive structure with shields and hull ratings that allow it to stay in combat longer. The fortress can deploy a fighter wing to support in any combat taking place in the system and different to the spatial fortress, is able to deploy eight instead of four fighters at the start of any combat that arises.
The fortress also provides Substitute Reality Training services, allowing you to improve your skills for a credit cost.
Shield: 5,000 ZWs
Hull: 30,000 GPa
Energy Required: 100 ZWs
Total Attack Power: 3,000
Components Required: Rapid Launch Bays, Tactical Interface, SR Suite, Fuel Enclave, Shell Replicator.
- Fuel Enclave: Pure Aluminium, Pure Nitrogen, Pure Oxygen, Pure Iron.
- Rapid Launch Bays: Pure Praseodymium, Pure Palladium, Pure Tungsten, Pure Rutherfordium.
- Shell Replicator: Pure Chromium, Pure Magnesium, Pure Silicon, Pure Cobalt.
- SR Suite: Pure Thallium, Pure Krypton, Pure Copper, Pure Phosphorus.
- Tactical Interface: Pure Yttrium, Pure Silicon, Pure Copper, Pure Neodymium.
Services Provided: Fighter Wing, Training.
Hold: 0 Mgs
Body Type Limit: None
Required Skill: None
Faction Usage Only: Yes
[ATTACK] Mounted Star Cannon: Deals S: 20, H: 50.
[ATTACK] Mounted Beam Cannon: Deals S: 50, H: 20.
[ATTACK] Ground Artillery: Deals: S: 5, H: 50
[DEFENCE] Reinforce Integrity: Modifies the following statistics instantly for [SELF]: Incoming Damage: -5%.
[DEFENCE] Repair Crews: Modifies the following statistics instantly for [SELF]: Shields: +20 ZWs. Hull: +20 GPa.
[DEFENCE] Reinforce Shields: Modifies the following statistics instantly for [SELF]: Shields: +20 ZWs.
[DEFENCE] Hull Repair: Modifies the following statistics instantly for [SELF]: Hull: +10 GPa.
[SPECIAL] Relay SOS: Send an SOS to the SOS channel.
[SPECIAL] Launch Fighter: Launches an installed Fighter on the ship into battle.