A merchant base is much like a merchant station it provides facilities to sell commodities, buy equipment, weapons, blueprints and resupply, however, being ground-based provides it with more defensive capabilities. As a commerce hub for all passing captains, a percentage of all sales from the merchant base will be evenly split among the owning faction.
Total Attack Power: 100
Sector Limit: None
Required Speciality Level: None
Faction Only: No