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Merchant Base

A merchant base is much like a merchant station it provides facilities to sell commodities, buy equipment, weapons, blueprints and resupply, however, being ground-based provides it with more defensive capabilities. As a commerce hub for all passing captains, a percentage of all sales from the merchant base will be evenly split among the owning faction.

Shield: 5,000

Hull: 10,000

Total Attack Power: 100

Tier: 3

Chemical: 500

Energy: 50

Metal: 20,000

Organic: 500

Bays: 4

Rooms: 0

Hold: 0

Sector Limit: None

Required Speciality Level: None

Placement: Ground

Illegal: No

Faction Only: No