The primary role of the outpost is to generate missions on behalf of the faction, which can be found on the missions board. The Outpost will also acquire crew that anyone can hire for a price, with new crew regularly becoming available. The Outpost is also used to create or complete trade request, with parts received or given placed in the hold of the Outpost.
Level Perks
As the Outpost is increased in level it will provide higher quality crew and generate more missions.
Shield: 5,000 ZWs
Hull: 1,000 GPa
Energy Required: 100 ZWs
Total Attack Power: 500
Components Required: Freelance Relay Interface, Universal Callsign Beacon.
- Freelance Relay Interface: Pure Californium, Pure Calcium, Pure Nickel, Pure Aluminium.
- Universal Callsign Beacon: Pure Carbon, Pure Iron, Pure Silicon, Pure Magnesium.
Services Provided: Crew Hiring.
Bays: 4
Rooms: 2
Hold: 250 Mgs
Body Type Limit: None
Required Skill: None
Placement: Spatial
Singular: No
Faction Usage Only: No
Cards
[ATTACK] Mounted Star Cannon: Deals S: 20, H: 50.
[ATTACK] Mounted Beam Cannon: Deals S: 50, H: 20.
[DEFENCE] Reinforce Integrity: Modifies the following statistics instantly for [SELF]: Incoming Damage: -5%.
[DEFENCE] Repair Crews: Modifies the following statistics instantly for [SELF]: Shields: +20 ZWs. Hull: +20 GPa.
[SPECIAL] Relay SOS: Send an SOS to the SOS channel.