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The shipwright provides the ship trading service, allowing ships to be sold and bought. The shipwright will only sell ships the faction has researched and crafted.

New ship lines can be researched from the ship research centre and due to expense, the credits for this are taken from the faction treasury. Once a ship line is unlocked, a person can attempt to find recipes for ships in that line by using ship parts. Ship parts are placed in the hold of the shipwright which then allows the person to begin attempting to craft a ship.

Shield: 1,000 ZWs

Hull: 10,000 GPa

Energy Required: 100 ZWs

Total Attack Power: 100

Components Required: Perch Bots, Fabrication Controller, Ship Design Suite.

- Fabrication Controller: Pure Iridium, Pure Lithium, Pure Xenon, Pure Barium.

- Perch Bots: Pure Indium, Pure Holmium, Pure Dysprosium, Pure Platinum.

- Ship Design Suite: Pure Silicon, Pure Carbon, Pure Titanium, Pure Krypton.

Services Provided: Ship Trading, Faction Ship Crafting, Port Fitting, Ship Room Fitting.

Bays: 1

Rooms: 1

Hold: 1,000 Mgs

Body Type Limit: None

Required Skill: None

Placement: Spatial

Singular: Yes

Faction Usage Only: No


[ATTACK] Mounted Star Cannon: Deals S: 20, H: 50.

[ATTACK] Mounted Beam Cannon: Deals S: 50, H: 20.

[ATTACK] Contaminate Battlefield: Deals: B: 30.

[ATTACK] Nuclear Waste: Sends some of the nuclear saturation from yourself to the target.

[DEFENCE] Reinforce Integrity: Modifies the following statistics instantly for [SELF]: Incoming Damage: -5%.

[DEFENCE] Repair Crews: Modifies the following statistics instantly for [SELF]: Shields: +20 ZWs. Hull: +20 GPa.

[SPECIAL] Relay SOS: Send an SOS to the SOS channel.