The missions within TextSpaced are procedurally generated from 120 different mission types. The missions automatically adapt to everything that is happening in the universe and the local area, creating natural regions of groups of mission types. Missions are generated for all different skill levels and the more difficult the mission is based on your current skill level, the higher the rewards will be. You can accept any mission that is at your skill level for a given skill or up to ten levels higher.
With so many types of missions to complete covering all types of activities, you will always have missions to complete in tasks you enjoy.
Missions appear in the missions window in the missions section, where you can browse all the missions available and sort by distance, level and title as well as search based on the type of mission, skill requirement, factor or the rewards it is providing. Each mission will state a brief objective, what is required, the rewards and the skill requirement.
you will always have missions to complete
Missions you accept appear in the active mission group of the missions window. You can also choose to abandon missions you accepted, but doing this you will lose any deposit paid, lose karma with issuing faction and future deposits for missions will be higher.
Missions themselves are issued by outposts from any faction near to you that you are not at war with, including your own, and that have not barred missions. Completing a mission will provide the described reward which is usually credits and will often provide a change to your factors resulting in a skill point earned. It will also improve karma relations between your faction and the issuing faction. Most missions also have an intrinsic benefit for the issuing faction as well, such as the faction receiving the goods you supply.
at this moment you can accept 2,168 different missions
If your faction has a colony structure, such as a settlement or a town, you will sometimes also receive colony requests. These requests work just like missions apart from anyone in the faction can contribute to them, and they can be partially completed like some other missions. If a colony request is completed it will provide a population boom, if failed, a population delcine. Some requests are also time sensitive, for instance a request to stop a virus spreading if not completed will have ongoing negative effects and compounded negative effects if not complete.
Sometimes faction missions will appear that are only available for faction members to complete. Completing these missions provide a benefit to your faction, but can often be difficult.
Objectives including ongoing objectives, daily objectives and mission streaks.
Ongoing objectives are objectives that adjust to what you are doing in the game, and as you complete these objectives you will earn better and better rewards.
Daily objectives are set each day and are the same for all players, completing these objectives will result in a credit reward or skill level reward. The skill level reward provides a skill level increase to all skills.
If you complete the same mission back-to-back without completing a different type of mission you can increase your mission streak bonus. If you complete the mission streak you will receive a skill point for each factor.
Once you have crew, you can send them on away missions that are available. Away missions require a set number of crew of specific roles to be sent and when on an away mission will be marked as 'away', meaning they provide no benefits. If you click into an away mission you will be able to read the away mission details and choose which crew to send. As you populate the crew roster the chance of success will increase. If the away mission succeeds the crew will gain skill, if it fails, they might lose skill or even worse be killed in action.
If you wish you can create a trade request where you set specific cargo to be traded in exchange for other cargo. You can also view any open requests and accept these if you wish. To accept a trade request you must have the specified items in the hold of an Outpost structure, accepting the trade request will automatically complete after the delivery times has expired and your faction will be notified.
Each month a new season starts which see's you gain season points for that season by performing specific objectives. You can review what the objective is, how many season points you have obtained as well as review the rewards for achieving different levels in the season. To claim a reward you must progress through the levels in order, but the season points do carry over, so sometimes it is worth holding on to them.
Using faction rep you can take out contracts with other factions to perform stated tasks. Rep can be earned from completing missions, completing season levels and sometimes from using consumables such as capsules or intel. Anyone in the faction can use rep to take out a contract and the available contracts lists the rep required and in brackets how much rep your faction has with the given faction. Rep is completely lost if hostile action is taken against a faction.
Events begin at the start of each month and can last between one and three weeks. Events are entire community focused, such as working together to destroying a comet heading for a populated system. Events are very different from each other but often provide very good rewards and skill gains. If an event is active you can click the event name to review all of its details.
Raids are continual events you can attempt while in a full squad of five, to earn loot and other rewards. To partake in a raid at least one person in your squad should have a B-Chip (you can find more about B-Chips from the window).
They are difficult and different from one another, and you should review the brief carefully before taking part. Only one type of raid is available in a given area of the galaxy, travelling to other locations may reveal different raids.
All raids have a modifier which increases each time raid targets are destroyed, if any person leaves the raid area, the modifier is reset to zero. The modifier increases any raid rewards up to a maximum modifier of five times, or 5x, and the raid rewards will indicate how the modifier is increased. When the raid modifier is increased this is stated in your log.
Raid loot refers to cargo that is dropped by destroying any raid targets, and will often be exotic or legendary in rarity.
As you travel around the galaxy you may encounter characters that will give you optional jobs to complete. You can track any open jobs from the jobs section including your rapport with the character and the next objective. Jobs are accepted when communicating with a character in a chat conversation after accepting an incoming transmission.
Below is the list of all 120 missions currently possible to accept.
Inexperienced
To aid with aerogens research, source and deliver the stated specimens of pure aerogens.
Decreases Tension factor
Experienced
Research on combat mines is required so that new variants can be created and defences improved.
Decreases Perfectionism factor
Inexperienced
To better understand and improve psionic charming technology, we require the listed animal to be charmed.
Increases Reasoning factor
Novice
Specific wildlife is needed for experimentation. Deliver the listed wildlife in the mission manifest.
Decreases Apprehension factor
Experienced
To better understand the effects of arc saturation we require live combat data.
Increases Imagination factor
Novice
To hone the effectiveness of artillery, we require live combat data from each shot fired from artillery type weapons.
Increases Dominance factor
Experienced
A damaged and malfunctioning android has been reported to be on a killing spree and must be stopped. Travel to the enclosed body and hunt the android, ending its path of destruction.
Increases Confidence factor
Novice
The Outlander presence is causing difficulty in the local area. We require someone to serve as bait so we can spring a trap to destroy them. We will modify your transponder and create sensor ghosts which will make you a tempting target.
Increases Apprehension factor
Novice
This mission takes you through navigation and basic flight skills, completing this mission realises all craft role skills allowing you to purchase ships in roles that interest you. Complete the steps as listed, if you get stuck, a tutorial about this mission can be found in the computer window. The beacon to recover is classed as a consumable, to recover the beacon you will need to travel to the location listed. You can do this by clicking the location in the relevant mission step. Once you have arrived visit the adrift cargo section in the cargo window and find the beacon (remember it might not be on page one if there are lots of items adrift). Using the contextual menu you can recover the beacon. Once you are in possession of the beacon travel to the location specified to deliver it. Again, from the mission briefing you can select the position or location to start travel. The final step involves starting simulated combat against a ship. The easiest way to do this is to open the helm window, visit the system section when in a system and use the contextual option against any ship in the system to start a combat simulation. You are only required to take part in one combat turn, after this you can play a retreat card or choose the option to end the simulation.
Increases Imagination factor
Special reward: Realises all craft role skills.
Veteran
The defence structure would like to stock up on specific defence structure components, helping improve defence capability in the system. Deliver the list of components to complete the mission.
Decreases Sensitivity factor
Special reward: All defence structures in the system will be upgraded by one level.
Experienced
The faction wishes to start construction of a macro-structure, but requires one more structure component. Deliver the component to help the faction with their endeavours.
Increases Perfectionism factor
Experienced
To better understand the effects of biogenic saturation we require live combat data.
Increases Imagination factor
Experienced
The Transitional Government are aware of reckless and powerful androids that need to be culled. Locate and kill the enclosed target.
Decreases Warmth factor
Experienced
A bounty has been issued by an undisclosed authority. Kill the person marked for death to claim the reward.
Decreases Warmth factor
Novice
To hone the effectiveness of broadsides, we require live combat data from each shot fired from broadsides type weapons.
Increases Dominance factor
Inexperienced
Source and deliver an occupied biostasis pod to the asteroid bar, just don't ask what they want with it.
Decreases Warmth factor
Novice
To help better understand the local history, specific bygones are requested to be sourced from the local area.
Decreases Flexibility factor
Novice
To hone the effectiveness of cannon, we require live combat data from each shot fired from cannon type weapons.
Increases Dominance factor
Novice
A cull is required of the enclosed wildlife type to prevent over population. Hunt and kill the number specified with a carbine type weapon to claim your reward.
Decreases Sensitivity factor
Novice
The Outlanders require basic supplies and goods, as a humanitarian gesture we will provide them aid to ease their suffering.
Decreases Perfectionism factor
Experienced
A chef requires specific ingredients for experiments and preparation.
Decreases Tension factor
Inexperienced
An asteroid field is causing issues for passing ships and communication. Decimate the field to improve this.
Decreases Tension factor
Novice
It would be deeply appreciated if credits could be donated to help our Temple run and survive. The credits will be used to help with day-to-day running, upkeep, repairs and any enhancements needed to the Temple.
Increases Warmth factor
Special reward: Bonus increase to warmth.
Inexperienced
A wreck has been detected of a known ship. To understand what lead to its destruction salvage the ships computer core.
Decreases Sensitivity factor
Novice
Samples are required from a nearby asteroid field for scientific purposes and to also keep a check on stability and local variations of astrogeology.
Decreases Tension factor
Veteran
A Courier is needed to pickup and drop-off cargo as listed in the manifest.
Decreases Solitude factor
Inexperienced
An SOS has been detected nearby from a crashed ship. The ship has been catastrophically damaged but some of the crew have survived. The survivors are under threat by the local wildlife and are requiring rescue.
Increases Confidence factor
Master
Family Ath'en engineers have been reported in the enclosed system attempting to fortify the position. Destroy the engineer before a base can be established.
Increases Dominance factor
Master
Famil Na'laar engineers have been reported in the enclosed system attempting to fortify the position. Destroy the engineer before a base can be established.
Increases Dominance factor
Novice
Data too sensitive to be sent over the relays needs to be delivered quickly. An android is needed willing to have the data uploaded to their own storage and deliver it to the destination.
Increases Perfectionism factor
Inexperienced
Deliver the specified exotic meats for the chef so they can create a gourmet feast for their patrons.
Increases Liveliness factor
Veteran
To help break cyphers of logs, a specific log entry needs to unscrambled to bolster training data.
Increases Reasoning factor
Novice
An automated distress signal has been detected in the local area. Locate the signal by travelling to positions nearby to track down the signal. Your log will inform you of the strength of the signal.
Increases Warmth factor
Experienced
Family Robar engineers have been reported in the enclosed system attempting to fortify the position. Destroy the engineer before a base can be established.
Increases Dominance factor
Experienced
A dragon has become a menace in the local, damaging structures, taking livestock and even people. Hunt and kill the dragon of the enclosed type at the body included using an Autocannon.
Decreases Warmth factor
Novice
A specific wildlife companion is required to fulfil the request of a very ostentatious individual.
Decreases Apprehension factor
Experienced
The Transitional Government are aware of dangerous clones that are causing havoc throughout the galaxy. Locate and kill the enclosed target.
Decreases Warmth factor
Novice
An ambassador and dignitaries require travel between the stated systems.
Increases Solitude factor
Veteran
Family At'la engineers have been reported in the enclosed system attempting to fortify the position. Destroy the engineer before a base can be established.
Increases Dominance factor
Veteran
The amenity structure would like to stock up on specific amenity structure components, helping improve amenity services in the system. Deliver the list of components to complete the mission.
Decreases Sensitivity factor
Special reward: All amenity structures in the system will be upgraded by one level.
Veteran
The storage structure would like to stock up on specific storage structure components, helping improve space capacity of the system. Deliver the list of components to complete the mission.
Decreases Sensitivity factor
Special reward: All storage structures in the system will be upgraded by one level.
Inexperienced
A fugitive has escaped prison, a general alert is being broadcast to locate and capture this dangerous individual and return them back to incarnation.
Increases Obedience factor
Special reward: Additional karma granted.
Inexperienced
Source and deliver the specified exotic metals to aid with metallurgical research.
Increases Tension factor
Experienced
To better refine ship technologies to withstand extreme nuclear saturation, it is required to gather data from live combat.
Increases Boldness factor
Novice
New designs of melee weapons and improvements of existing designs are always required. Hunt the specified wildlife with any melee weapon and return with your observations and collected data.
Increases Solitude factor
Novice
The enclosed Reserve is seeking to procure a specific companion. Hunt the wildlife, train it to be safe and deliver it within the time frame.
Decreases Obedience factor
Experienced
A wildlife hunter has been severely injured and is requesting urgent medical treatment and evacuation. The loss of blood has attracted swarms of predators that are attempting to enter the ship the hunter has taken refuge in, damaging the ship in the process.
Decreases Apprehension factor
Novice
A keepsake was lost when a ship was destroyed navigating an asteroid field. The item is somewhere in the field, mine commodities at the enclosed location so your sifting skills can be used to find the keepsake and return it to its owner.
Decreases Tension factor
Novice
A Courier is needed to pickup and drop-off light cargo as listed in the manifest.
Decreases Solitude factor
Novice
Scrap metal has been identified adrift at the enclosed coordinates. Return the scrap metal so it can be evaluated as to its source and worth.
Increases Perfectionism factor
Special reward: Chance of additional parts reward.
Inexperienced
Transfer the specified commodities from the storage facility close to full to one that has free space to aid in storage logistics of the faction.
Decreases Solitude factor
Experienced
A distant system is in need of a delivery of commodities.
Decreases Sensitivity factor
Inexperienced
An occupied biostasis pod has been reported adrift at the enclosed coordinates. Save the lost soul before they are recovered by more nefarious actors. This mission is highly time sensitive.
Decreases Stability factor
Experienced
A trinket was lost during cargo transfer and is believed to be adrift in space.
Decreases Imagination factor
Inexperienced
Craft and release the specified macro-organism on the specific planet.
Decreases Flexibility factor
Special reward: Replacement Macro-organism Construct.
Inexperienced
Craft and release the specified macro-organism on the specific planet.
Increases Dominance factor
Special reward: Replacement Macro-organism Construct.
Inexperienced
To aid with metallurgical research, source and deliver the stated specimens of pure metals.
Decreases Tension factor
Novice
The Descendants wish to hone their combat skills, testing their mettle against worthy combatants without the loss of life.
Increases Dominance factor
Veteran
The mining structure would like to stock up on specific mining structure components, helping improve mining capability in the system. Deliver the list of components to complete the mission.
Decreases Sensitivity factor
Special reward: All mining structures in the system will be upgraded by one level.
Novice
To hone the effectiveness of missiles, we require live combat data from each shot fired from missile type weapons.
Increases Dominance factor
Inexperienced
A Civilian ship is acting suspiciously. We require someone to monitor the ship by follow it and report your findings.
Increases Vigilance factor
Master
Family Drakan engineers have been reported in the enclosed system attempting to fortify the position. Destroy the engineer before a base can be established.
Increases Dominance factor
Inexperienced
The enclosed radiogenic nebula is causing issues for local ships for travel and communication. Neutralise the radiogenic particles in the nebula.
Decreases Tension factor
Experienced
Scientists wish to study the effects of a neutrino beam on various spatial anomalies to aid experimental research and new technologies.
Increases Confidence factor
Special reward: A chance to discover nearby anomalies.
Inexperienced
Exotic capsules are required by the Asteroid Bar for trade and reclamation. They are willing to trade ten exotic capsules in exchange for one legendary capsule.
Decreases Reasoning factor
Inexperienced
To aid with nonmetal research, source and deliver the stated specimens of pure nonmetals.
Decreases Tension factor
Experienced
The Dark Oriam choose to restitute a debt of souls. Kill the enclosed lesser and in exchange we will wipe any debt you have with the Dark Oriam.
Decreases Warmth factor
Special reward: Souls debt will be cleared.
Experienced
Ship parts are required by the shipwright to aid in ship research and construction.
Increases Perfectionism factor
Novice
Weapon telemetry is required for sniper rifles to aid in new designs. Various small targets from the Pecora genus have been selected as targets. Hunt and kill the number specified for each with a sniper rifle type weapon.
Decreases Warmth factor
Novice
To help better understand the history of our region of space, meteor fragments are requested to be sourced from the local area and delivered.
Decreases Reasoning factor
Veteran
Family Samsan engineers have been reported in the enclosed system attempting to fortify the position. Destroy the engineer before a base can be established.
Increases Dominance factor
Novice
Weapon telemetry is required for designing new types of pistol and pistol ammunition. Hunt the specified number of unarmored wildlife with a pistol type weapon and send the data when collected.
Decreases Flexibility factor
Novice
To better perfect repairing ports, repair ports of all different ilks cataloging the process and results.
Decreases Sensitivity factor
Special reward: A random fitted equipment and weapon port will be repaired to new condition.
Novice
To aid the local art community, various visual scans of bodies are required.
Increases Imagination factor
Veteran
The Junk Yard would like to source power structure components to improve stock levels.
Decreases Sensitivity factor
Special reward: Upgrades all power structures in the system.
Novice
Deliver the exotic port described.
Increases Reasoning factor
Special reward: Mechanical Fleet limit will increase (maximum of 8).
Novice
There are passengers in need of travel that cannot afford the cost and are putting out requests for good Samaritans that can provide transport.
Increases Warmth factor
Experienced
Pure commodities are required to aid in construction and fabrication.
Decreases Sensitivity factor
Special reward: Rewards a random pure commodity.
Novice
A quick favour is needed, take a personal item and deliver it to the enclosed structure.
Decreases Boldness factor
Experienced
The Outlander presence in the area is becoming overwhelming, causing massive disruption to operations and security. Destroy every Outlander you find within a 20 LY radius.
Decreases Apprehension factor
Novice
An infestation of rats is causing issues on local worlds, bringing disease everywhere they go. Hunt and kill the specified number of rats of the enclosed type to claim your reward.
Increases Dominance factor
Novice
Raw commodities are required to aid in construction and fabrication.
Decreases Sensitivity factor
Experienced
Outlanders have been detected in the nearby area, locate and destroy every Outlander you find roaming in the region eliminating the threat and securing the area.
Decreases Apprehension factor
Novice
To better understand the local area to aid in colonial growth we seek charting of the specified planet types. The reward will be granted automatically when charting completes.
Increases Flexibility factor
Novice
The Transitional Government would like to improve intel of key factions in the area. Travel to their systems and report back your findings.
Increases Vigilance factor
Novice
To better understand the local competition, sample the listed number of food and drinks from any system to aid in competitive research.
Decreases Obedience factor
Experienced
A Civilian Guild mining operation is requesting protection from likely attacks from Outlanders.
Decreases Dominance factor
Novice
Source and eject the listed commodities into the specified system to help construct a macrostructure.
Decreases Dominance factor
Inexperienced
A trade needs to happen without prying eyes and minimal paper trail.
Decreases Vigilance factor
Novice
To better understand and research new shield cells, data is required to be gathered from live combat. Use the specified shield cells in combat the specified number of times to complete the mission.
Increases Warmth factor
Novice
The enclosed bird is causing issues in the local area by decimating populations of small mammals. Hunt and kill the specified number and type of bird with a shotgun type weapon to claim your reward.
Increases Liveliness factor
Inexperienced
Equipment parts are required by the armoury to aid in equipment research and fabrication.
Increases Perfectionism factor
Inexperienced
Descendant Family Robar are well known for their use of slaves. Send a message about their ways by stealing slaves from their ships and returning them so that we can rehabilitate them.
Increases Warmth factor
Inexperienced
Spot the requested number of ships with illegal fitted ports or illegal structures. The information gathered will help improve the Transitional Governments intelligence reports.
Increases Obedience factor
Experienced
To help design and optimise afterburner designs, we require telemetry from ships travelling at faster than usual speeds.
Increases Boldness factor
Inexperienced
An urgent shipment of Sodium-24 is required for medical purposes. Please collect it from the specified system and deliver it to us.
Increases Tension factor
Inexperienced
To better refine communication methods in squad centric combat, we would like to source active and realistic comms during combat.
Decreases Confidence factor
Inexperienced
To better design reactive countermeasures and reactive technology, we require accurate and true to life information to be gathered from live combat.
Increases Stability factor
Novice
Observations are required of local stars of different types for scientific study and research.
Decreases Liveliness factor
Inexperienced
We, the Descendants, are seeking to increase our weapon stockpiles.
Increases Confidence factor
Veteran
Precious stones are required to create various apparel items, jewellery, art pieces, decorative statues and furniture.
Increases Sensitivity factor
Veteran
The trading structure would like to stock up on specific trading structure components, helping strengthen trade facilities of the system. Deliver the list of components to complete the mission.
Decreases Sensitivity factor
Special reward: All trading structures in the system will be upgraded by one level.
Veteran
The support structure would like to stock up on specific support structure components, helping improve overall faction support of the system. Deliver the list of components to complete the mission.
Decreases Sensitivity factor
Special reward: All support structures in the system will be upgraded by one level.
Experienced
A Descendant squad is engaged in combat with Outlanders and requires a support ship to aid them in battle as soon as possible. Travel to the enclosed position and join the ongoing combat to aid the Descendants to victory.
Increases Dominance factor
Inexperienced
The Civilian Guild is in need of builders to seed a system in preparation for engineers that have be waylaid. Build the listed structures on the specified body on behalf of the Civilian Guild. Once all structures have been built, ownership will automatically transfer.
Decreases Sensitivity factor
Novice
A Temple has request medicine from another Temple that has an overstock.
Increases Warmth factor
Novice
An Outlander ship has managed to raid our storage facility and steal cargo. Please help us locate the Outlander and destroy them so that we can recover the cargo.
Decreases Warmth factor
Novice
A Civilian Guild mining fleet requires additional fuel to be delivered. Travel to the specified destination in a trading role ship and plently of fuel (at least 100 LYs), so the fleet can top-up (fuel consumables will not count).
Increases Warmth factor
Special reward: Credits from fuel purchase.
Novice
To hone the effectiveness of torpedo, we require live combat data from each shot fired from torpedo type weapons.
Increases Dominance factor
Novice
Passengers are required to be delivered to the specific Black Market listed, they won't require a return ticket.
Decreases Warmth factor
Veteran
The transport structure would like to stock up on specific transport structure components, helping strengthen transport services of the system. Deliver the list of components to complete the mission.
Decreases Sensitivity factor
Special reward: All transport structures in the system will be upgraded by one level.
Inexperienced
Deliver the specified meats for the chef so they can create a banquet for their patrons.
Increases Liveliness factor
Experienced
To hone the effectiveness of turrets, we require live combat data from each shot fired from turret type weapons.
Increases Dominance factor
Novice
The Space Observatory has potentially found an undiscovered system, but requires a ship to investigate and confirm.
Increases Flexibility factor
Novice
Combat has been taking place at the enclosed coordinates. Unspent ammunitions, mines and mine parts have been detected. Recover the cargo listed to complete the mission.
Increases Perfectionism factor
Special reward: Cargo recovered can be kept.
Inexperienced
Outlanders have been spotted in the local area. Destroy them to ensure safety of the region.
Increases Dominance factor
Veteran
A member of our faction was recently killed in combat, we seek vengeance for their death. Locate and destroy the culprit.
Decreases Warmth factor
Experienced
Hardware containing the dangerous E1 virus has been detected. Locate and destroy the enclosed target to prevent the spread of the virus.
Decreases Warmth factor
Inexperienced
Weapon parts are required by the armoury to aid in weapon research and fabrication.
Increases Perfectionism factor
Novice
We need to ascertain how our competitors have setup the winning odds on their slot machines. Play slots at our competitors systems and report back your success rate.
Increases Liveliness factor