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The Stellar Technocracy

Founder Mimic (#FF10-6706)

Race: Human

Gender: Male

Faction: The Stellar Technocracy

Threat Level: Inert

Overall Level: 241.75

Star Sign: Aresis

The Union

The Union (Construction)

  • Access to gen 2 construction role ships
  • Recognised trader attire that passively generates Civilian Guild rep
  • Construction and Fabrication crew level faster
  • Structures are built more complete
  • Structures can be upgrade by you beyond level 100
  • The ability to passively create structure components while in a construction role ship
  • Can access Union capsules (can contain rare structure components)
Urban Union

Urban Union (Extremely Common)

The Urban Union attire comprises of a double layered red leather jacket with red leather layers over the top. These layers cover the arms, back and provide a high collar, fully surrounding the neck. The jacket itself features a bronze zip down the centre with hook pull and a utility belt comprised of brown leather and bronze elements. Dark red leather trousers and dark red gloves add balance to the attire, which is strongly accented with white handwriting phrases and union emblems.

Biography

Born under the ever-glowing spires of the Stellar Technocracy’s capital world, Mimic is a man of extraordinary adaptability and intellect. His moniker was not self-appointed but earned through years of demonstrating an uncanny ability to observe, learn, and replicate a vast array of skills, languages, and even combat techniques with near-perfect precision.

Unlike the spies and infiltrators of less scrupulous factions, Mimic employs his talents in the pursuit of diplomacy and understanding. His rapid assimilation of alien customs and technologies makes him an invaluable envoy, capable of bridging gaps where others see only insurmountable divides. Though he is more than capable of defending himself, Mimic is a firm believer in knowledge over conflict, always seeking solutions that favor cooperation over aggression.

In the ever-expanding frontier of the Stellar Technocracy, Mimic’s presence ensures that first contact is met with understanding rather than hostility. His reputation precedes him across the stars—not as a warrior, but as a man who speaks a thousand tongues, walks a thousand paths, and, when needed, wields a thousand skills in the name of peace.

History

Born within the core worlds of the Stellar Technocracy, Mimic’s early life was marked by an insatiable curiosity and a natural talent for pattern recognition. His ability to absorb knowledge at an extraordinary rate led him to the Technocracy’s prestigious Academy of Cognitive Sciences, where he honed his skills in linguistics, diplomacy, and adaptive combat.

His first major assignment came during a high-stakes negotiation with the Xal’Voran, an enigmatic species resistant to outside influence. Where others failed, Mimic succeeded—studying their movements, mirroring their speech patterns, and gaining their trust through precise cultural adaptation. The resulting trade alliance remains one of the Technocracy’s most valued pacts to this day.

As his reputation grew, so did his responsibilities. From decoding lost star charts to navigating the volatile politics of the frontier, Mimic became a key figure in the expansion of the Technocracy. Yet, despite his successes, he remains a wanderer at heart—moving from system to system, seeking knowledge, and ensuring that the first voice alien civilizations hear is one of peace rather than conquest.

Now, aboard his sleek, Technocracy-sanctioned vessel, he continues his mission: to explore, to learn, and to prove that understanding is the most powerful force in the universe.

Companions

Player has no companions.

Special Equipment

Player has no special equipment.

Skills

  • Aerodynamics
  • Aerogens Yield
  • Antiquarian
  • Assault Rifle Proficiency
  • Attack Craft
  • Colonisation
  • Construction Craft
  • Credible
  • Defence Craft
  • Ecologist
  • Field Medic
  • Firewall
  • Gatherer
  • Logistics Craft
  • Macro Engineer
  • Metallurgist
  • Mining Craft
  • No Man Left Behind
  • Nonmetal Yield
  • Operations Craft
  • Pistol Proficiency
  • Precious Yield
  • Rad Yield
  • Recon Craft
  • Sifting
  • Support Craft
  • Tactician
  • Totem
  • Tracker
  • Transport Craft

Ships Owned

  • Barge
  • Battlecruiser
  • Clipper
  • Consonance Mk I
  • Dragonfly Mk III
  • Escort
  • Excavator Mk IV
  • Fighter
  • Gunboat
  • Hauler
  • Mammoth
  • Prestige Mk III
  • Serf
  • Tempest
  • Tug
  • Viper

Facts

  • No facts