The Scorpion is a torpedo warfare expert, able to increase the outgoing damage of any torpedoes fitted. With a high sublight speed, the ship can prove lethal to large and slow targets in combat.
Availability: The Dark Ones
Tier: 1
Shield: 400 ZWs (1,500)
Hull: 400 GPa (800)
Power: 5.5 ZWs (21.2)
Speed: 0.30 LY/m (0.35)
FTL Range: 5 LYs (20)
FTL Charge Time: 2 minutes (2)
Maximum Fuel: 40.0 LYs (300.0)
Hold: 100 Mgs (120)
Customisable Rooms: 0 (1)
Bays: 0 (2)
Can Land: Yes (No)
Ship Docking: Yes (No)
Length: 136 m
Width: 112 m
Decks: 2
Cost: 38,043 credits (8,929,409)
Skill Requirement: Attack Craft 21 (Defence Craft 40).
Crew Requirement: 0 (1)
Guild Requirement: None (Vanguard).
Passive Perk: Torpedo Expert
All torpedos equipped deal 50% more damage.
Attack Role
Attack role ships start combat with a 125% outgoing damage modifier.
Starter Cards
This ship does not grant any cards upon purchase.
Flight Time Units
As you use a ship for its intended purpose you will accumulate flight time units (FTUs) which can viewed in the tactical window. Once the FTUs reach 100% you will be awarded an upgraded version of the ship (if one is available), parked at a specified location.
The progression path for this ship is: Scorpion Mk I
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