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Scorpion Mk I

The Scorpion is a torpedo warfare expert, able to increase the outgoing damage of any torpedoes fitted. With a high sublight speed, the ship can prove lethal to large and slow targets in combat.

Availability: The Dark Ones

Tier: 1

Shield: 400 ZWs (1,500)

Hull: 400 GPa (800)

Power: 5.5 ZWs (21.2)

Speed: 0.30 LY/m (0.35)

FTL Range: 5 LYs (20)

FTL Charge Time: 2 minutes (2)

Maximum Fuel: 40.0 LYs (300.0)

Hold: 100 Mgs (120)

Customisable Rooms: 0 (1)

Bays: 0 (2)

Can Land: Yes (No)

Ship Docking: Yes (No)

Length: 136 m

Width: 112 m

Decks: 2

Cost: 38,043 credits (8,929,409)

Skill Requirement: Attack Craft 21 (Defence Craft 40).

Crew Requirement: 0 (1)

Guild Requirement: None (Vanguard).

Passive Perk: Torpedo Expert
All torpedos equipped deal 50% more damage.

Attack Role

Attack role ships start combat with a 125% outgoing damage modifier.

Starter Cards

This ship does not grant any cards upon purchase.

Flight Time Units

As you use a ship for its intended purpose you will accumulate flight time units (FTUs) which can viewed in the tactical window. Once the FTUs reach 100% you will be awarded an upgraded version of the ship (if one is available), parked at a specified location.

The progression path for this ship is: Scorpion Mk I

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