Specialising in torpedoes, the Bomber is a ship designed for combat against structures and large slow ships. It has a fast speed of 0.30 LY/m and a shield rating much higher than usual for a ship of its size, coming in at 800 ZWs.
Availability: Descendants
Tier: 4
Shield: 800 ZWs (500)
Hull: 300 GPa (500)
Power: 3.9 ZWs (7.6)
Speed: 0.30 LY/m (0.10)
FTL Range: 10 LYs (15)
FTL Charge Time: 5 minutes (10)
Maximum Fuel: 160.0 LYs (300.0)
Hold: 100 Mgs (5,000)
Customisable Rooms: 0 (3)
Bays: 0 (0)
Can Land: Yes (No)
Ship Docking: Yes (No)
Length: 128 m
Width: 168 m
Decks: 3
Cost: 1,360,000 credits (2,000,000)
Skill Requirement: Attack Craft 35 (Mining Craft 15).
Crew Requirement: 0 (1)
Guild Requirement: None (None).
Passive Perk: Torpedo Expert
All torpedos equipped deal 50% more damage.
Attack Role
Attack role ships start combat with a 125% outgoing damage modifier.
Starter Cards
[REACTIVE] Vertical Bank: Nullifies missile attacks of any damage type targeted at [SELF] 5 times for 1 turn.
[DEFENCE] Northstar Manouvere: Modifies the following statistics instantly for [SELF]: Speed: +10%. Incoming Damage: +10%. Critical Chance: +15%.
[SPECIAL] Bombing Run: All torpedoes deal 25% more damage in one turn to ships and 50% more damage to structures.
Flight Time Units
As you use a ship for its intended purpose you will accumulate flight time units (FTUs) which can viewed in the tactical window. Once the FTUs reach 100% you will be awarded an upgraded version of the ship (if one is available), parked at a specified location.
The progression path for this ship is: Bomber Enhanced Bomber
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