The generation two Baron is similar to the first generation but increase the ships defences and power availability as well as some additional hold space. The Baron is the perfect fit for those that want to trade in the frontier away from prying eyes.
Availability: Civilian Guild
Tier: 1
Shield: 500 ZWs
Hull: 400 GPa
Power: 13.9 ZWs
Speed: 0.30 LY/m
FTL Range: 30 LYs
FTL Charge Time: 1 minutes
Maximum Fuel: 200.0 LYs
Hold: 200 Mgs
Customisable Rooms: 2
Bays: 1
Can Land: Yes
Ship Docking: No
Length: 268 m
Width: 141 m
Decks: 4
Cost: 215,000 credits
Skill Requirement: Travelling Merchant 10.
Crew Requirement: 1
Guild Requirement: Merchant Guild.
Passive Perk: Trading
Ships with the trading perk can operate as travelling merchants selling ports they have acquired.
Trading Role
Trading role ships temporarily increase your trading modifier by 10%.
Starter Cards
[DEFENCE] Reactor Burn: Modifies the following statistics instantly for [SELF]: Speed: +20%.
[SPECIAL] Smoke Screen: Creates a smoke screen that slows all opposing ships.
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