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Bomber

Specialising in torpedoes, the Bomber is a ship designed for combat against structures and large slow ships. It has a fast speed of 0.30 LY/m and a shield rating much higher than usual for a ship of its size, coming in at 800 ZWs.

Availability: Descendants

Tier: 4

Shield: 800 ZWs

Hull: 300 GPa

Power: 3.9 ZWs

Speed: 0.30 LY/m

FTL Range: 10 LYs

FTL Charge Time: 5 minutes

Maximum Fuel: 160.0 LYs

Hold: 100 Mgs

Customisable Rooms: 0

Bays: 0

Can Land: Yes

Ship Docking: Yes

Length: 128 m

Width: 168 m

Decks: 3

Cost: 1,360,000 credits

Skill Requirement: Attack Craft 35.

Crew Requirement: 0

Guild Requirement: None.

Passive Perk: Torpedo Expert
All torpedos equipped deal 50% more damage.

Attack Role

Attack role ships start combat with a 125% outgoing damage modifier.

Starter Cards

[REACTIVE] Vertical Bank: Nullifies missile attacks of any damage type targeted at [SELF] 5 times for 1 turn.

[DEFENCE] Northstar Manouvere: Modifies the following statistics instantly for [SELF]: Speed: +10%. Incoming Damage: +10%. Critical Chance: +15%.

[SPECIAL] Bombing Run: All torpedoes deal 25% more damage in one turn to ships and 50% more damage to structures.

Flight Time Units

As you use a ship for its intended purpose you will accumulate flight time units (FTUs) which can viewed in the tactical window. Once the FTUs reach 100% you will be awarded an upgraded version of the ship (if one is available), parked at a specified location.

The progression path for this ship is: Bomber Enhanced Bomber

Compare

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