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Designed for the purpose of transporting friendlies, the Carrier class of ship features exceptional shielding which protects eight docking bays and four ports for weapons or equipment.

Availability: TransGov, Civilian Guild, Descendants.

Variants: Enhanced Carrier.

Shield: 1,000 ZWs

Hull: 400 GPa

Ports: 4

Auxiliary Weapons: 0

Speed: 100Mm/h

FTL Range: 250 LYs

FTL Charge Time: 30 minutes

Hold: 100 Mgs

Crew Quarters: 8

Customisable Rooms: 4

Bays: 8

Can Land: No

Ship Docking: No

Cost: 400,000 credits

Skill Requirement: Strategist 1.200 or above

Perk: Energy Transfer
Passively uses shield energy to fast charge friendly faction ship light drives in the same sector.