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Clipper

A purpose built reconnaissance ship by the Civilian Guild, the Clipper is a fast and agile ship designed to chart the stars and discover new systems. It's Scan Pulse perk aids in this mandate allowing the ship to see undiscovered systems from further away. As a small ship it has limited power, FTL range or hold space but its ability to land and dock makes it a great companion for intrepid explorers as a deployable ship.

Availability: Civilian Guild

Tier: 1

Shield: 100 ZWs

Hull: 100 GPa

Power: 1.9 ZWs

Speed: 0.35 LY/m

FTL Range: 2 LYs

FTL Charge Time: 1 minutes

Maximum Fuel: 80.0 LYs

Hold: 40 Mgs

Customisable Rooms: 0

Bays: 0

Can Land: Yes

Ship Docking: Yes

Length: 124 m

Width: 98 m

Decks: 2

Cost: 8,000 credits

Skill Requirement: No Skill Requirement.

Crew Requirement: 0

Guild Requirement: None.

Passive Perk: Scan Pulse
Provides a passive scanning ability to see undiscovered systems from up to 20 lightyears away regardless of the systems star type.

Recon Role

Recon role ships can double the performance of afterburners for sublight travel.

Starter Cards

This ship does not grant any cards upon purchase.

Flight Time Units

As you use a ship for its intended purpose you will accumulate flight time units (FTUs) which can viewed in the tactical window. Once the FTUs reach 100% you will be awarded an upgraded version of the ship (if one is available), parked at a specified location.

The progression path for this ship is: Clipper

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