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Enhanced Capital

The Enhanced Capital improves over is base model by increasing its shield by four times, halving its charge rate, improving its hold space as well as slightly increasing its power output and maximum fuel capacity.

Availability: TransGov

Tier: 6

Shield: 4,000 ZWs

Hull: 5,000 GPa

Power: 46.4 ZWs

Speed: 0.02 LY/m

FTL Range: 25 LYs

FTL Charge Time: 30 minutes

Maximum Fuel: 860.0 LYs

Hold: 1,500 Mgs

Customisable Rooms: 8

Bays: 8

Can Land: No

Ship Docking: No

Length: 1,414 m

Width: 387 m

Decks: 34

Cost: 16,000,000 credits

Skill Requirement: Operations Craft 40.

Crew Requirement: 8

Guild Requirement: None.

Passive Perk: Operations
The operations perk provide buffs to all combat statistics of other faction ships and allows faction ships to enter combat with overcharged shields.

Operations Role

Operations role ships increase the critical chance of all friendlies that join in progress combat by 25%.

Starter Cards

This ship does not grant any cards upon purchase.

Flight Time Units

As you use a ship for its intended purpose you will accumulate flight time units (FTUs) which can viewed in the tactical window. Once the FTUs reach 100% you will be awarded an upgraded version of the ship (if one is available), parked at a specified location.

The progression path for this ship is: Enhanced Capital Capital G2

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