The Enhanced Cruiser improves over its base model by increasing its shield and hull rating, improving its power output and maximum fuel as well as hold space.
Availability: TransGov
Tier: 3
Shield: 400 ZWs
Hull: 500 GPa
Power: 13.4 ZWs
Speed: 0.20 LY/m
FTL Range: 15 LYs
FTL Charge Time: 10 minutes
Maximum Fuel: 800.0 LYs
Hold: 300 Mgs
Customisable Rooms: 3
Bays: 2
Can Land: No
Ship Docking: No
Length: 414 m
Width: 108 m
Decks: 12
Cost: 160,000 credits
Skill Requirement: Support Craft 6.
Crew Requirement: 1
Guild Requirement: None.
Passive Perk: Cyber-Warfare
Allows the ship to play the cyber-warfare card in combat, disabling an enemy ship for one turn.
Support Role
Support role ships increase the shields of all friendlies that join in progress combat by 10 ZWs.
Starter Cards
[SPECIAL] Cyber-warfare: Disable a random enemy ship for one turn.
Flight Time Units
As you use a ship for its intended purpose you will accumulate flight time units (FTUs) which can viewed in the tactical window. Once the FTUs reach 100% you will be awarded an upgraded version of the ship (if one is available), parked at a specified location.
The progression path for this ship is: Enhanced Cruiser Cruiser G2
Compare
You can compare this ship to another ship by selecting it from the list below. The compared ship statistics will show in brackets.