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Enhanced Interceptor

The Enhanced Interceptor improves over its base model by increasing its hull rating and slightly improving its power output, jump range and maximum fuel capacity.

Availability: TransGov

Tier: 2

Shield: 500 ZWs

Hull: 500 GPa

Power: 9.3 ZWs

Speed: 0.30 LY/m

FTL Range: 25 LYs

FTL Charge Time: 1 minutes

Maximum Fuel: 270.0 LYs

Hold: 50 Mgs

Customisable Rooms: 0

Bays: 0

Can Land: No

Ship Docking: No

Length: 249 m

Width: 76 m

Decks: 6

Cost: 600,000 credits

Skill Requirement: Defence Craft 20.

Crew Requirement: 1

Guild Requirement: None.

Passive Perk: Light Drive Cascade
Allows the captain to perform a light drive cascade, discharging all light drives of ships in the same system - excluding its own.

Defence Role

Defence role ships start combat with a 75% incoming damage modifier.

Starter Cards

This ship does not grant any cards upon purchase.

Flight Time Units

As you use a ship for its intended purpose you will accumulate flight time units (FTUs) which can viewed in the tactical window. Once the FTUs reach 100% you will be awarded an upgraded version of the ship (if one is available), parked at a specified location.

The progression path for this ship is: Enhanced Interceptor

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