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Explorer G2

As a revision to the Explorer, the generation two Explorer features next-generation engines providing an incredible sublight speed of 0.6 lightyears per minute. Other notable improvements are an improved power grid, higher defensive ratings and extra hold space; all in a frame that supports landing and houses scan pulse technology for spotting undiscovered systems from afar.

Availability: TransGov

Tier: 1

Shield: 200 ZWs

Hull: 550 GPa

Power: 9.2 ZWs

Speed: 0.60 LY/m

FTL Range: 15 LYs

FTL Charge Time: 2 minutes

Maximum Fuel: 1,200.0 LYs

Hold: 250 Mgs

Customisable Rooms: 3

Bays: 0

Can Land: Yes

Ship Docking: No

Length: 347 m

Width: 102 m

Decks: 6

Cost: 420,000 credits

Skill Requirement: Recon Craft 50.

Crew Requirement: 3

Guild Requirement: Pioneers.

Passive Perk: Scan Pulse
Provides a passive scanning ability to see undiscovered systems from up to 20 lightyears away regardless of the systems star type.

Recon Role

Recon role ships can double the performance of afterburners for sublight travel.

Starter Cards

[REACTIVE] Ceiling Manoeuvres: Nullifies turret attacks of any damage type targeted at [SELF] 10 times for 1 turn.

[DEFENCE] Precision Scanner: Modifies the following statistics instantly for [SELF]: Critical Chance: +30%.

[SPECIAL] Sensor Crash: All weapon attacks in one turn will miss.

Flight Time Units

As you use a ship for its intended purpose you will accumulate flight time units (FTUs) which can viewed in the tactical window. Once the FTUs reach 100% you will be awarded an upgraded version of the ship (if one is available), parked at a specified location.

The progression path for this ship is: Explorer G2

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