The Ferry has been designed to carry and deliver friendlies. It features four docking bays that are accessible via a flight deck. In order to protect docked ships it has a high shield rating of 800 ZWs and it also boasts a large fuel capacity of 2,000 LYs which enables it to travel large distances without the need to refuel.
Availability: Civilian Guild
Tier: 5
Shield: 800 ZWs
Hull: 300 GPa
Power: 6.7 ZWs
Speed: 0.20 LY/m
FTL Range: 10 LYs
FTL Charge Time: 10 minutes
Maximum Fuel: 2,000.0 LYs
Hold: 100 Mgs
Customisable Rooms: 4
Bays: 4
Can Land: No
Ship Docking: No
Length: 748 m
Width: 284 m
Decks: 14
Cost: 155,000 credits
Skill Requirement: Transport Craft 1.
Crew Requirement: 2
Guild Requirement: None.
Passive Perk: Escape System
Allows the ship to escape from combat regardless of its light drive status.
Transport Role
When docked with a transport ship your crew can use rooms onboard the transport ship and at a higher rate.
Starter Cards
[REACTIVE] Smoke Screen: Nullifies missile attacks of any damage type targeted at [SELF] 8 times for 1 turn.
[DEFENCE] Rapid Buff: Modifies the following statistics instantly for [FRIENDLY]: Hull: +10 GPa.
[SPECIAL] Escape Vectors: Add a retreat card to all friendly hands that don't have one.
Flight Time Units
As you use a ship for its intended purpose you will accumulate flight time units (FTUs) which can viewed in the tactical window. Once the FTUs reach 100% you will be awarded an upgraded version of the ship (if one is available), parked at a specified location.
The progression path for this ship is: Ferry
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