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Fighter G2

As the next generation of Fighter craft, the generation two fighter improves on the stats across the board with higher shield, more power and better range and had capacity than the first generation fighter. It is still able to dock and land, making it a formidable companion especially in packs.

Availability: Descendants

Tier: 1

Shield: 400 ZWs

Hull: 200 GPa

Power: 6.0 ZWs

Speed: 0.30 LY/m

FTL Range: 8 LYs

FTL Charge Time: 1 minutes

Maximum Fuel: 100.0 LYs

Hold: 55 Mgs

Customisable Rooms: 0

Bays: 0

Can Land: Yes

Ship Docking: Yes

Length: 174 m

Width: 122 m

Decks: 4

Cost: 50,000 credits

Skill Requirement: Attack Craft 10.

Crew Requirement: 0

Guild Requirement: Warmongers.

Passive Perk: Damage Dealer
Increases the damage of all ports added to the ship by 25%.

Attack Role

Attack role ships start combat with a 125% outgoing damage modifier.

Starter Cards

[REACTIVE] Pattern Delta: Nullifies cannon attacks of any damage type targeted at [SELF] 5 times for 1 turn.

[DEFENCE] Field Repairs: Modifies the following statistics instantly for [SELF]: Hull: +30 GPa.

[DEFENCE] Afterburners: Modifies the following statistics for a total of 1 turn for [SELF]: Speed: +40%. Critical Chance: +21%.

[DEFENCE] Focused Flying: Modifies the following statistics instantly for [SELF]: Speed: +20%. Incoming Damage: -10%. Outgoing Damage: +100%.

[SPECIAL] Tail: Decrease incoming damage modifier by 5% and all cannon attacks will miss you in one turn.

Flight Time Units

As you use a ship for its intended purpose you will accumulate flight time units (FTUs) which can viewed in the tactical window. Once the FTUs reach 100% you will be awarded an upgraded version of the ship (if one is available), parked at a specified location.

The progression path for this ship is: Fighter G2


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