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Hauler

As a relatively new design by the Civilian Guild the Hauler was designed to better serve miners in frontier systems. It features a very large 3,000 Mg hold coupled with a powerful light drive allowing it to jump up to 30 LYs in a single bound. Like with all mining role ships, the Hauler is efficient at mining giving it a higher mining yield as well as specialist systems to find and filter any exotic cargo while mining. A strong hull rating gives it a surviving chance in combat despite its slow speed, and a single bay gives the Hauler the versatility to prepare for trouble, or stow a ship to help with missions.

Availability: Civilian Guild

Tier: 4

Shield: 500 ZWs

Hull: 800 GPa

Power: 16.0 ZWs

Speed: 0.10 LY/m

FTL Range: 30 LYs

FTL Charge Time: 10 minutes

Maximum Fuel: 2,000.0 LYs

Hold: 3,000 Mgs

Customisable Rooms: 4

Bays: 1

Can Land: No

Ship Docking: No

Length: 754 m

Width: 286 m

Decks: 15

Cost: 200,000 credits

Skill Requirement: Mining Craft 8.

Crew Requirement: 2

Guild Requirement: None.

Passive Perk: Lucrative Mining
Lucrative mining gives a higher chance of discovering exotic cargo while mining.

Mining Role

Mining role ships automatically double all mining yields.

Starter Cards

[REACTIVE] Eject Mass: Nullifies cannon attacks of any damage type targeted at [SELF] 5 times for 2 turns.

[DEFENCE] Material Apply: Modifies the following statistics instantly for [SELF]: Hull: +20 GPa.

[SPECIAL] Cluster Truck: Use inertia beams to place debris in the paths of opposing ships.

Flight Time Units

As you use a ship for its intended purpose you will accumulate flight time units (FTUs) which can viewed in the tactical window. Once the FTUs reach 100% you will be awarded an upgraded version of the ship (if one is available), parked at a specified location.

The progression path for this ship is: Hauler Super Hauler

Compare

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