Unique to Descendants, the Heavy Corvette is a highly shielded and heavily armoured ship for its size and speed. Able to keep up with fighters, the Heavy Corvette's role is centred around defence, helping keep larger ships free from strikes from smaller ships. Moreover, the Heavy Corvette's Heavy Plasma Wake is enough to slow nearly all ships down to a speed larger ships can target them. Its engine overload ability also allows the Heavy Corvette to reach most incidents requiring a response quickly.
Shield: 1,400 ZWs
Hull: 800 GPa
Power: 16.8 ZWs
Speed: 0.35 LY/m
FTL Range: 18 LYs
FTL Charge Time: 2 minutes
Maximum Fuel: 200.0 LYs
Hold: 100 Mgs
Customisable Rooms: 0
Can Land: No
Ship Docking: No
Length: 390 m
Width: 126 m
Cost: 395,000 credits
Skill Requirement: Defence Craft 30.
Crew Requirement: 0
Passive Perk: Engine Overload
Allows the captain to overload the engines to travel quicker at the expense of damaging them.
Defence role ships start combat with a 75% incoming damage modifier.
[REACTIVE] Blindspot: Nullifies turret attacks of any damage type targeted at [SELF] 1 time for 1 turn.
[DEFENCE] Enriched Fuel: Modifies the following statistics instantly for [SELF]: Speed: +1%.
[DEFENCE] Heavy Plasma Wake: Modifies the following statistics for a total of 1 turn for [ENEMY TEAM]: Speed: -50%.
[SPECIAL] Strafing Run: Deal 5 ZWs of shield damage or 5 GPa of hull damage to 5 random opposing ships.