The Insurgent is a specialist attack ship designed to combat capital ships. It features an integral particle cannon able to deal high damage and features a fast sublight speed and high hull rating to survive in combat. Due to its specialist nature it has no hold space or any amenities.
Availability: Horizon Heavy Industries
Shield: 800 ZWs
Hull: 1,000 GPa
Power: 7.8 ZWs
Speed: 0.30 LY/m
FTL Range: 50 LYs
FTL Charge Time: 1 minutes
Maximum Fuel: 130.0 LYs
Hold: 0 Mgs
Customisable Rooms: 0
Can Land: No
Ship Docking: No
Length: 276 m
Width: 135 m
Cost: 215,000 credits
Skill Requirement: Attack Craft 54.
Crew Requirement: 0
Guild Requirement: None.
Passive Perk: Arc Royal
An integral Arc Royal emitter that can deliver high arc damage, added to the combat deck as an attack card.
Attack role ships start combat with a 125% outgoing damage modifier.
This ship does not grant any cards upon purchase.
Flight Time Units
As you use a ship for its intended purpose you will accumulate flight time units (FTUs) which can viewed in the tactical window. Once the FTUs reach 100% you will be awarded an upgraded version of the ship (if one is available), parked at a specified location.
The progression path for this ship is: Insurgent Mk I
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