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The Interceptor is a fast-moving and highly shielded vessel designed for quick responses to trouble. True to its name, its design sacrifices hold space and bays for raw engine power. With only two ports, it cannot pack as much of a punch as the Corvette but with specialist weapons designed for slowing and disabling targets, it's a great first responder.

Availability: TransGov.

Variants: Enhanced Interceptor.

Shield: 500 ZWs

Hull: 300 GPa

Ports: 2

Auxiliary Weapons: 0

Speed: 300Mm/h

FTL Range: 200 LYs

FTL Charge Time: 1 minutes

Hold: 50 Mgs

Crew Quarters: 1

Customisable Rooms: 0

Bays: 0

Can Land: No

Ship Docking: No

Cost: 300,000 credits

Skill Requirement: Marksman 1.500 or above

Perk: Light Drive Cascade
Allows the captain to perform a light drive cascade, discharging all light drives of ships in the same sector - including its own.