Commissioned by Demarchists as a legendary variant of the Juggernaut, the Legendary Juggernaut improves upon its ancestor in every respect.
Shield: 1,000 ZWs
Hull: 8,000 GPa
Power: 22.6 ZWs
Speed: 0.10 LY/m
FTL Range: 25 LYs
FTL Charge Time: 2 minutes
Maximum Fuel: 180.0 LYs
Hold: 300 Mgs
Customisable Rooms: 2
Can Land: Yes
Ship Docking: No
Length: 589 m
Width: 421 m
Cost: 50,000,000 credits
Skill Requirement: Defence Craft 100.
Crew Requirement: 2
Guild Requirement: None.
Passive Perk: Integral Cloak
Allows the ship to cloak without needing a cloaking module for 30 days (activate in the abilities window).
Defence role ships start combat with a 75% incoming damage modifier.
[REACTIVE] Reactive Armour: Nullifies cannon attacks of any damage type targeted at [SELF] 1 time for 2 turns.
[DEFENCE] Patchwork: Modifies the following statistics instantly for [SELF]: Hull: +10 GPa.
[SPECIAL] Cloak: Cloak becoming untargetable by all targets.
Flight Time Units
As you use a ship for its intended purpose you will accumulate flight time units (FTUs) which can viewed in the tactical window. Once the FTUs reach 100% you will be awarded an upgraded version of the ship (if one is available), parked at a specified location.
The progression path for this ship is: Legendary Juggernaut
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