Another ship created by Family At'la with the intent of deception and confusion, the Mimic can create holographic dummies of itself in combat to confuse its attackers. Coupled with an impressive 17.2 ZWs power output, the Mimic has plenty of capacity to extend its bag of tricks further with equipment.
Availability: Family At'la
Tier: 1
Shield: 600 ZWs
Hull: 200 GPa
Power: 17.2 ZWs
Speed: 0.30 LY/m
FTL Range: 35 LYs
FTL Charge Time: 1 minutes
Maximum Fuel: 130.0 LYs
Hold: 100 Mgs
Customisable Rooms: 0
Bays: 0
Can Land: Yes
Ship Docking: No
Length: 320 m
Width: 134 m
Decks: 8
Cost: 195,000 credits
Skill Requirement: Recon Craft 50.
Crew Requirement: 0
Guild Requirement: None.
Passive Perk: Torpedo Expert
All torpedos equipped deal 50% more damage.
Recon Role
Recon role ships can double the performance of afterburners for sublight travel.
Starter Cards
[REACTIVE] Like for Like: Nullifies torpedo attacks of any damage type targeted at [SELF] 1 time for 1 turn.
[DEFENCE] Return Vector: Modifies the following statistics instantly for [SELF]: Speed: +10%. Incoming Damage: -5%. Outgoing Damage: +5%. Critical Chance: +5%.
[SPECIAL] Clone Wars: Creates a squad of holographic duplicates that fool sensors.
Flight Time Units
As you use a ship for its intended purpose you will accumulate flight time units (FTUs) which can viewed in the tactical window. Once the FTUs reach 100% you will be awarded an upgraded version of the ship (if one is available), parked at a specified location.
The progression path for this ship is: Mimic
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