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Missile Boat

Availability: TransGov

Tier: 2

Shield: 600 ZWs

Hull: 200 GPa

Power: 5 ZWs

Speed: 0.30 LY/m

FTL Range: 6 LYs

FTL Charge Time: 2 minutes

Maximum Fuel: 120 LYs

Hold: 50 Mgs

Crew Quarters: 0

Customisable Rooms: 0

Bays: 0

Can Land: No

Ship Docking: No

Cost: 650,000 credits

Skill Requirement: No Skill Requirement.

Passive Perk: Missile Master
All missiles equipped deal 25% more damage.

Starter Cards

[REACTIVE] Missile Counter: Nullifies missile attacks of any damage type targeted at [SELF] 1 time for 1 turn.

[DEFENCE] Lined Up: Modifies the following statistics instantly for [SELF]: Speed: -5%. Outgoing Damage: +10%.

[SPECIAL] Missile Command: Any missiles from friendly ships that miss next turn will hit random opposing targets instead.