The Mule was created by the Civilian Guild specifically for mining in areas prone to Outlander attacks. The craft is a hybrid mining and attack role vessel achieved thanks to its fast speed (0.25 LY/m), high power output for its size of 18.5 ZWs and moderate hold size of 300 Mgs. The Mule also features a 15 LYs jump range with a quick two minute charge time to help it move away from trouble. Unique to the Mule, the ship has the "Battle Beams" perk which provides an attack card in combat that deals 5 ZWs and 10 GPa damage per mining beam fitted regardless of level.
Availability: Civilian Guild
Tier: 1
Shield: 400 ZWs
Hull: 500 GPa
Power: 18.5 ZWs
Speed: 0.25 LY/m
FTL Range: 15 LYs
FTL Charge Time: 2 minutes
Maximum Fuel: 500.0 LYs
Hold: 300 Mgs
Customisable Rooms: 0
Bays: 0
Can Land: Yes
Ship Docking: No
Length: 288 m
Width: 86 m
Decks: 4
Cost: 150,000 credits
Skill Requirement: Mining Craft 50.
Crew Requirement: 2
Guild Requirement: None.
Passive Perk: Battle Beams
Provides several Battle Beams attack cards that deal 5 ZWs and 10 GPa damage per mining beam fitted regardless of level.
Mining Role
Mining role ships automatically double all mining yields.
Starter Cards
[REACTIVE] Hard Bank: Nullifies any attacks of any damage type targeted at [SELF] 1 time for 1 turn.
[ATTACK] Battle Beams: Deals: S: 5, H: 10 per mining beam fitted.
[DEFENCE] Battle Plate: Modifies the following statistics instantly for [SELF]: Hull: +20 GPa.
Flight Time Units
As you use a ship for its intended purpose you will accumulate flight time units (FTUs) which can viewed in the tactical window. Once the FTUs reach 100% you will be awarded an upgraded version of the ship (if one is available), parked at a specified location.
The progression path for this ship is: Mule
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