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Predator

A legacy designed used by the Descendant Pride, the Predator is a powerful attack ship based on previous generation technology. It features ample power and a high shield and hull rating of 5,000. But using previous generation engines means it only has a jump range of 2 lightyears with a one hour charge rate. The Predator therefore is best used for stopping power able to take hits and fit a barrage of weapons due to its 30.5 ZW power grid.

Availability: Descendants Pride

Tier: 5

Shield: 5,000 ZWs

Hull: 5,000 GPa

Power: 30.5 ZWs

Speed: 0.15 LY/m

FTL Range: 2 LYs

FTL Charge Time: 60 minutes

Maximum Fuel: 600.0 LYs

Hold: 1,000 Mgs

Customisable Rooms: 0

Bays: 0

Can Land: No

Ship Docking: No

Length: 1,615 m

Width: 387 m

Decks: 18

Cost: 5,000,000 credits

Skill Requirement: Attack Craft 92.

Crew Requirement: 2

Guild Requirement: None.

Passive Perk: None

Attack Role

Attack role ships start combat with a 125% outgoing damage modifier.

Starter Cards

[REACTIVE] Rotary Countermeasures: Nullifies missile attacks of any damage type targeted at [SELF] 50 times for 1 turn.

[REACTIVE] Rotary Flak: Nullifies torpedo attacks of any damage type targeted at [SELF] 50 times for 1 turn.

[DEFENCE] Predator Stance: Modifies the following statistics instantly for [SELF]: Incoming Damage: +50%. Outgoing Damage: +50%. Critical Chance: +25%.

[SPECIAL] Pride: Outgoing damage increases by 10% for each other friendly ship in the battle to a maximum of 150%.

Flight Time Units

As you use a ship for its intended purpose you will accumulate flight time units (FTUs) which can viewed in the tactical window. Once the FTUs reach 100% you will be awarded an upgraded version of the ship (if one is available), parked at a specified location.

The progression path for this ship is: Predator Enhanced Predator

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