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Trawler

Availability: Civilian Guild

Tier: 4

Shield: 600 ZWs

Hull: 800 GPa

Power: 7 ZWs

Speed: 0.10 LY/m

FTL Range: 30 LYs

FTL Charge Time: 5 minutes

Maximum Fuel: 360 LYs

Hold: 800 Mgs

Crew Quarters: 1

Customisable Rooms: 0

Bays: 0

Can Land: No

Ship Docking: No

Cost: 250,000 credits

Skill Requirement: No Skill Requirement.

Passive Perk: Trawler
The trawler perk allows the ship to trawl through commodities floating in a sector in an attempt to locate rare components.

Starter Cards

[REACTIVE] Sacrifice Nets: Nullifies torpedo attacks of any damage type targeted at [SELF] 1 time for 1 turn.

[DEFENCE] Quick Trawl: Modifies the following statistics instantly for [SELF]: Hull: +2 GPa. Internal Systems: +1%. Engines: +1%. Light Drive: +1%. Defences: +1%. Speed: -10%.

[SPECIAL] Weaponised Trawling: Use trawling equipment to attempt to rip hull panels from opposing targets causing 10 GPa of hull damage to a random target.

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