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A faction founder or admiral can undertake research to gain access to one of the eighty following weapon lines. The research is quicker the more research centres a faction owns and once accessed any player in the faction can attempt to craft a weapon within the line. Weapon lines are split into four section of ten different weapons, the next section does not unlock until all weapons within the previous section have been crafted by a player in the faction.

Sort by: Weapon Type

Antimatter Weapons

Name Weapon Type Avg. Shield Avg. Hull Avg. Reload Avg. Critical Perk
CoronaTurret17.7517.751.0347.75Flare
EntropyBroadside71.2571.256.5854.75Lucky Reload
HorizonArtillery116.75116.759.1835.75Inversion
LassoMissile31.3834.851.2384.75Maroon
LooperMissile34.8534.851.3071.75Phase Homing
PirarucuTorpedo12.0012.004.005.00Lucky Reload
ScalarCannon46.2546.252.4852.75Scalar
ScytheTurret4.001.001.0019.00Cyber Attack

Arc Weapons

Name Weapon Type Avg. Shield Avg. Hull Avg. Reload Avg. Critical Perk
AmpMissile60.009.701.2872.75Amplify
CaduceusArtillery82.0012.0010.0031.00Thunderstorm
FaradTurret29.755.301.0524.75Coalesce
GaussArtillery175.1558.458.4030.75Lightning Storm
GigaCannon76.7015.352.5055.75Exponential
KrakenBroadside77.9322.036.5831.75Thunderstorm
LightningBroadside111.1531.356.6035.75Lightning Storm
NeptuneArtillery105.1858.458.5830.75Thunderstorm
PrismCannon69.0515.352.4857.75Arc Stack
ShiftCannon69.0515.352.4350.75Arc Bridge

Biogenic Weapons

Name Weapon Type Avg. Shield Avg. Hull Avg. Reload Avg. Critical Perk
AnubisMissile2.009.003.0041.00Bio Sewage
BaneTurret6.8823.131.1038.75Feint
CorruptionCannon20.0056.752.3052.75Stall
GenocideArtillery67.75135.258.4523.75Cull
HathorCannon2.0010.003.0024.00Bersker
HazardBroadside37.7567.256.3352.75Bio Saturate
MiasmaMissile13.4544.251.2573.75Critical Reset
PlagueTorpedo22.5034.251.7564.75Contamination
StarfallArtillery67.75107.758.1832.75Mutation
VenomBroadside37.7584.756.5053.75Officer Down

Electromagnetic Weapons

Name Weapon Type Avg. Shield Avg. Hull Avg. Reload Avg. Critical Perk
AugerCannon73.1319.002.7554.75Bypass
FalconMissile3.003.004.0021.00Beacon
HypernovaArtillery167.0066.758.5333.75Beacon
MatchlockTurret25.0025.001.0050.00Sure Shot
MesonMissile57.3512.451.2868.75Recharge
MuonTurret29.255.881.0349.75Sunrise
NeedleTurret17.633.601.0528.75Critical Hit
SaturnMissile57.3512.451.2569.75Resistance
SolarBroadside106.2536.756.4046.75Solar Winds
TaipanTorpedo6.252.382.0020.75Disrupt Shields
TernMissile5.001.001.00100.00Critical Hit
TridentMissile2.001.003.0037.00Staggered Firing
VeilCannon65.8017.082.4070.75Force Cloak
VenusTurret14.755.881.0324.75Syphon

Kinetic Weapons

Name Weapon Type Avg. Shield Avg. Hull Avg. Reload Avg. Critical Perk
BruntMissile27.7542.251.2585.75Flak
BurstTurret14.0021.131.0044.75Studied
ConquerCannon37.3854.752.2867.75Dying Breath
DualCannon22.5032.882.6035.75Dual Shot
FragmentationTorpedo34.7537.751.8075.75Scatter
OverbeamTurret14.0021.131.0518.78Rainbow
RazorCannon11.4311.132.7030.75Staggered Firing
RiftArtillery100.50133.258.3044.75Punch
SnapTurret8.4812.751.201.15Advanced Weaponry
TremorBroadside60.2582.756.4358.75Quake
VectorTorpedo27.7532.881.7556.75Greater Effect
WolfpackMissile24.9829.501.4550.75Locked

Molten Weapons

Name Weapon Type Avg. Shield Avg. Hull Avg. Reload Avg. Critical Perk
AmberjackTorpedo3.0018.004.0026.00Erupt
DoomsdayArtillery57.45176.158.5020.75Erupt
EmberTurret4.3030.751.0833.75Ember
ForgeCannon14.3577.702.6038.75Misfire
MagmaMissile8.7061.001.3066.75Slight of Hand
ObsidianBroadside30.35112.156.6332.75Breaker

Nuclear Weapons

Name Weapon Type Avg. Shield Avg. Hull Avg. Reload Avg. Critical Perk
BindCannon20.0064.502.4552.75Bind
DegenBroadside37.7594.756.5542.75Degerate
InfectorMissile13.4545.181.2381.75Nuclear Waste
LaplaceTurret6.8825.751.0341.75Conversion
OrbitArtillery67.75150.758.6021.75Saturate

Nuclear Electromagnetic Pulse Weapons

Name Weapon Type Avg. Shield Avg. Hull Avg. Reload Avg. Critical Perk
BullpupCannon39.3852.752.3561.75Critical Increase
LamdaMissile29.7540.251.2582.75Spoof
NavyBroadside62.2580.756.4039.75Rapid Launch
PolarisArtillery102.50131.258.5319.75Resonate
TalosTurret16.0019.131.0840.75Bersker

Shock Weapons

Name Weapon Type Avg. Shield Avg. Hull Avg. Reload Avg. Critical Perk
BarbaryCannon2.0017.003.0029.00Critical Reset
BoneBroadside49.7592.756.4536.75Fear
ButeoMissile2.005.003.0018.00Punch
CerberusBroadside15.1528.056.6029.75Linked Firing
ChasmCannon29.7562.502.4842.75Junky
CongoBroadside21.0045.006.0012.00Critical Increase
GorgoTorpedo6.1510.651.9011.88Disable
ReverbCannon20.8337.552.4832.75Suppression
SapphireArtillery85.25148.758.5824.75Expiration
TrevallyTorpedo2.005.002.0017.00Scalar
VectranMissile21.5548.151.3073.75Jolt
WakeTorpedo20.7536.501.8554.75Area

Swarm Weapons

Name Weapon Type Avg. Shield Avg. Hull Avg. Reload Avg. Critical Perk
Fe'ryaMissile66.0033.001.0084.00Gravity Sheer

A faction founder or admiral can undertake research to gain access to one of the eight following equipment lines. The research is quicker the more research centres a faction owns and once accessed any player in the faction can attempt to craft a piece of equipment within the line.

Equipment Lines (8)

Afterburners

Afterburners increase sublight speed for both travel and combat.

Illegal: No.

Cloaking

Cloaking modules allow you to stay hidden for a given amount of time.

Illegal: Yes.

Hacking

Hacking modules allow you to hack into other factions treasuries to steal credits.

Illegal: Yes.

Hold Extenders

Hold Extenders increase the hold size of your ship.

Illegal: No.

Hull Enhancement

Hull Enhancements improve the hull rating of your ship in combat.

Illegal: No.

Mining Beams

Mining Beams are used to mine more commodities per cycle.

Illegal: No.

Overchargers

Overchargers increases your ships light drive recharge amount.

Illegal: No.

Shield Enhancement

Shield Enhancements improve the shield rating of your ship in combat.

Illegal: No.