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Corvette G2

Taking the best parts of the Corvette and Heavy Corvette, the next generation has higher defences, more power, two bays all while keeping its high sublight speed. The Corvette G2 is the pursuit king, fast enough to keep up with smaller ships that would otherwise run rings around most other vessels.

Availability: Descendants

Tier: 1

Shield: 1,500 ZWs

Hull: 800 GPa

Power: 21.2 ZWs

Speed: 0.35 LY/m

FTL Range: 20 LYs

FTL Charge Time: 2 minutes

Maximum Fuel: 300.0 LYs

Hold: 120 Mgs

Customisable Rooms: 1

Bays: 2

Can Land: No

Ship Docking: No

Length: 489 m

Width: 312 m

Decks: 8

Cost: 500,000 credits

Skill Requirement: Defence Craft 40.

Crew Requirement: 1

Guild Requirement: Vanguard.

Passive Perk: Engine Overload
Allows the captain to overload the engines to travel quicker at the expense of damaging them.

Defence Role

Defence role ships start combat with a 75% incoming damage modifier.

Starter Cards

[REACTIVE] Blindspot: Nullifies turret attacks of any damage type targeted at [SELF] 10 times for 2 turns.

[DEFENCE] Heavy Fuel Cloud: Modifies the following statistics for a total of 1 turn for [ENEMY TEAM]: Speed: -25%.

[DEFENCE] Enriched Fuel: Modifies the following statistics instantly for [SELF]: Speed: +100%.

[SPECIAL] Orbit Strafing Run: Deal 15 ZWs of shield damage or 15 GPa of hull damage to 5 random opposing ships.

Flight Time Units

As you use a ship for its intended purpose you will accumulate flight time units (FTUs) which can viewed in the tactical window. Once the FTUs reach 100% you will be awarded an upgraded version of the ship (if one is available), parked at a specified location.

The progression path for this ship is: Corvette G2


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