The Destroyer is true to its name and has the same shielding as a Capital class ship, and ten times the armour of a Fighter. With large amounts of power reserves it can be one of the most well-armed ships available and with six docking bays, it's a ship to be feared. Unique engineering in its design also makes it immune to arc saturation, allowing it to remain in combat far longer.
Shield: 1,000 ZWs
Hull: 1,000 GPa
Power: 32.1 ZWs
Speed: 0.02 LY/m
FTL Range: 10 LYs
FTL Charge Time: 30 minutes
Maximum Fuel: 600.0 LYs
Hold: 500 Mgs
Customisable Rooms: 1
Can Land: No
Ship Docking: No
Length: 1,106 m
Width: 339 m
Cost: 1,000,000 credits
Skill Requirement: Attack Craft 60.
Crew Requirement: 6
Passive Perk: Arc Immunity
Has a passive immunity to arc damage stacking.
Attack role ships start combat with a 125% outgoing damage modifier.
[REACTIVE] Arc Disarm: Nullifies any attacks of arc damage type targeted at [SELF] 3 times for 1 turn.
[DEFENCE] Line Up: Modifies the following statistics instantly for [SELF]: Speed: -10%. Critical Chance: +5%.
[SPECIAL] Overload Firing: All weapons deal 10% more damage in one turn.
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