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Availability: TransGov

Tier: 6

Shield: 20,000 ZWs

Hull: 10,000 GPa

Power: 45 ZWs

Speed: 0.01 LY/m

FTL Range: 5 LYs

FTL Charge Time: 60 minutes

Maximum Fuel: 400 LYs

Hold: 2,000 Mgs

Crew Quarters: 16

Customisable Rooms: 4

Bays: 12

Can Land: No

Ship Docking: No

Cost: 100,000,000 credits

Skill Requirement: No Skill Requirement.

Passive Perk: Fighter Bays
Ships with this perk have integral bays which launch fighters to aid in battle.

Starter Cards

[REACTIVE] Coordinated Interception: Nullifies missile attacks of any damage type targeted at [SELF] 3 times for 1 turn.

[DEFENCE] Retune: Modifies the following statistics instantly for [FRIENDLY TEAM]: Hull: +5 GPa. Defences: +5%.

[SPECIAL] Launch Fighter: Launches an installed Fighter on the ship into battle.