Availability: TransGov
Tier: 6
Shield: 20,000 ZWs
Hull: 10,000 GPa
Power: 45 ZWs
Speed: 0.01 LY/m
FTL Range: 5 LYs
FTL Charge Time: 60 minutes
Maximum Fuel: 400 LYs
Hold: 2,000 Mgs
Crew Quarters: 16
Customisable Rooms: 4
Bays: 12
Can Land: No
Ship Docking: No
Cost: 100,000,000 credits
Skill Requirement: No Skill Requirement.
Passive Perk: Fighter Bays
Ships with this perk have integral bays which launch fighters to aid in battle.
Starter Cards
[REACTIVE] Coordinated Interception: Nullifies missile attacks of any damage type targeted at [SELF] 3 times for 1 turn.
[DEFENCE] Retune: Modifies the following statistics instantly for [FRIENDLY TEAM]: Hull: +5 GPa. Defences: +5%.
[SPECIAL] Launch Fighter: Launches an installed Fighter on the ship into battle.