Different to the tanker, the Freighter features less hold space in exchange for more powerful engines allowing it to jump up to 20 LYs in a single bound with an impressive 2 minute recharge rate and faster sublight engines. This makes the Freighter ideal for quick roundtrips of cargo.
Availability: Civilian Guild
Tier: 3
Shield: 300 ZWs
Hull: 400 GPa
Power: 2.2 ZWs
Speed: 0.20 LY/m
FTL Range: 20 LYs
FTL Charge Time: 2 minutes
Maximum Fuel: 210.0 LYs
Hold: 4,000 Mgs
Customisable Rooms: 0
Bays: 0
Can Land: No
Ship Docking: No
Length: 915 m
Width: 168 m
Decks: 10
Cost: 150,000 credits
Skill Requirement: Logistics Craft 1.
Crew Requirement: 0
Passive Perk: Engine Overload
Allows the captain to overload the engines to travel quicker at the expense of damaging them.
Logistics Role
Logistics role ships increase their sublight speed for travel proportional to how full their hold is, up to a maximum added speed of 0.2 LY/m.
Starter Cards
[REACTIVE] Eject Slots: Nullifies missile attacks of any damage type targeted at [SELF] 5 times for 1 turn.
[DEFENCE] Shed Load: Modifies the following statistics instantly for [SELF]: Speed: +1%.
[SPECIAL] Cargo Scatter: Prevent all missile and torpedo attacks against you for one turn.
Compare
You can compare this ship to another ship by selecting it from the list below. The compared ship statistics will show in brackets.