The Heavy Fighter further improves on the Fighter design but at the sacrifice of speed. The Heavy Fighter features a 300 ZW shield capacity and 300 GPa rated hull, giving it greater survivability. The power output has also been upped to 4.5 ZWs allowing even more weapons to be fitted. The Heavy Fighter is best suited to support in combat, keeping smaller ships occupied.
Shield: 300 ZWs
Hull: 300 GPa
Power: 4.5 ZWs
Speed: 0.20 LY/m
FTL Range: 4 LYs
FTL Charge Time: 2 minutes
Maximum Fuel: 150.0 LYs
Hold: 50 Mgs
Customisable Rooms: 0
Can Land: Yes
Ship Docking: Yes
Length: 161 m
Width: 96 m
Cost: 30,000 credits
Skill Requirement: Attack Craft 8.
Crew Requirement: 0
Passive Perk: Damage Dealer
Increases the damage of all ports added to the ship by 25%.
Attack role ships start combat with a 125% outgoing damage modifier.
[REACTIVE] Pattern Delta: Nullifies cannon attacks of any damage type targeted at [SELF] 1 time for 1 turn.
[DEFENCE] Focused Flying: Modifies the following statistics instantly for [SELF]: Speed: +20%. Incoming Damage: -10%. Outgoing Damage: +100%.
[DEFENCE] Afterburners: Modifies the following statistics for a total of 1 turn for [SELF]: Speed: +20%. Critical Chance: +1%.
[DEFENCE] Field Repairs: Modifies the following statistics instantly for [SELF]: Hull: +20 GPa.
[SPECIAL] Tail: Decrease incoming damage modifier by 5% and all cannon attacks will miss you in one turn.