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Super Tanker

Availability: Civilian Guild

Tier: 4

Shield: 400 ZWs

Hull: 1,000 GPa

Power: 5 ZWs

Speed: 0.10 LY/m

FTL Range: 30 LYs

FTL Charge Time: 5 minutes

Maximum Fuel: 220 LYs

Hold: 8,000 Mgs

Crew Quarters: 0

Customisable Rooms: 0

Bays: 0

Can Land: No

Ship Docking: No

Cost: 400,000 credits

Skill Requirement: No Skill Requirement.

Passive Perk: Modular Hold
Ships with the modular hold perk can extend their hold capacity at the Shipwright structure.

Starter Cards

[REACTIVE] Jettison Cargo: Nullifies torpedo attacks of any damage type targeted at [SELF] 1 time for 1 turn.

[DEFENCE] Uncouple Hold: Modifies the following statistics instantly for [SELF]: Hull: -50 GPa. Speed: +25%.

[SPECIAL] Fling: Fling cargo modules at ships dealing 50 GPa of hull damage to a random opposing target with a speed of less than or equal to 0.02.

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