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Spectre Mk I

The Spectre is a specialist transport ship featuring an integral cloaking device. This allows the spectre to transport two ships in bays and passengers without being detected. The ship is slow with a low power output but features a long jump range for getting from A to B.

Availability: The Dark Ones, N30N EMPIRE

Tier: 6

Shield: 800 ZWs (600)

Hull: 400 GPa (200)

Power: 1.2 ZWs (17.2)

Speed: 0.10 LY/m (0.30)

FTL Range: 25 LYs (35)

FTL Charge Time: 5 minutes (1)

Maximum Fuel: 120.0 LYs (130.0)

Hold: 800 Mgs (100)

Customisable Rooms: 2 (0)

Bays: 2 (0)

Can Land: No (Yes)

Ship Docking: No (No)

Length: 239 m

Width: 202 m

Decks: 3

Cost: 284,515 credits (413,430)

Skill Requirement: Transport Craft 2 (Recon Craft 50).

Crew Requirement: 1 (0)

Guild Requirement: None (None).

Passive Perk: Integral Cloak
Allows the ship to cloak without needing a cloaking module for 30 days (activate in the abilities window).

Transport Role

When docked with a transport ship your crew can use rooms onboard the transport ship and at a higher rate.

Starter Cards

This ship does not grant any cards upon purchase.

Flight Time Units

As you use a ship for its intended purpose you will accumulate flight time units (FTUs) which can viewed in the tactical window. Once the FTUs reach 100% you will be awarded an upgraded version of the ship (if one is available), parked at a specified location.

The progression path for this ship is: Spectre Mk I

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