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Availability: Family Na'laar

Tier: 3

Shield: 2,000 ZWs

Hull: 2,000 GPa

Power: 33 ZWs

Speed: 0.20 LY/m

FTL Range: 10 LYs

FTL Charge Time: 1 minutes

Maximum Fuel: 110 LYs

Hold: 10 Mgs

Crew Quarters: 1

Customisable Rooms: 1

Bays: 0

Can Land: Yes

Ship Docking: No

Cost: 1,500,000 credits

Skill Requirement: No Skill Requirement.

Passive Perk: Damage Dealer
Increases the damage of all ports added to the ship by 25%.

Starter Cards

[REACTIVE] Instant Repair: Nullifies attacks of any damage type targeted at [SELF] 1 time for 1 turn.

[DEFENCE] Nano Repair: Modifies the following statistics instantly for [SELF]: Hull: +100 GPa. Internal Systems: +5%. Engines: +5%. Light Drive: +5%. Defences: +5%.

[SPECIAL] Instant Armour: Instant nanotechnology armour which can nullify 10 attacks next turn.