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Availability: Civilian Guild

Tier: 4

Shield: 300 ZWs

Hull: 200 GPa

Power: 5 ZWs

Speed: 0.30 LY/m

FTL Range: 50 LYs

FTL Charge Time: 1 minutes

Maximum Fuel: 460 LYs

Hold: 200 Mgs

Crew Quarters: 0

Customisable Rooms: 2

Bays: 0

Can Land: Yes

Ship Docking: No

Cost: 200,000 credits

Skill Requirement: No Skill Requirement.

Passive Perk: Pathfinder
Ships with the Pathfinder perk have specialist abilities in relation to exploring, including being able to change the exit wormhole during wormhole travel and extended integral hydroponics systems.

Starter Cards

[REACTIVE] Hole in One: Nullifies broadside attacks of any damage type targeted at [SELF] 1 time for 1 turn.

[DEFENCE] Light Drive Repair: Modifies the following statistics instantly for [SELF]: Light Drive: +10%.

[SPECIAL] Quantum Pull: Deal 50 ZWs of shield damage to opposing ships with current a shield strength of 1,000 ZWs or above.