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Raven

Unique to TransGov, the Raven is a highly specialised stealth vessel packed full of equipment. With a hull lined with holographic emitters and advanced obscurification equipment, the Raven can create the illusion it is a different ship entirely, completely fooling sensors. This same equipment can also create blind spots for sensors allowing the ship to enter systems undetected. The Raven also has a host of integral equipment, the most advanced being a Wormhole Asphyxiator which allows the ship to collapse a stable wormhole. Other integral equipment includes a hacking module, critical modules for cannons and turrets, repair droids and equipment for performing a cloak revealing scan. All of this equipment comes at a cost however, the Raven features little in the way of armour or shielding, so if discovered, can be dispatched easily.

Availability: TransGov

Tier: 3

Shield: 400 ZWs

Hull: 200 GPa

Power: 2.6 ZWs

Speed: 0.30 LY/m

FTL Range: 30 LYs

FTL Charge Time: 1 minutes

Maximum Fuel: 160.0 LYs

Hold: 100 Mgs

Customisable Rooms: 0

Bays: 0

Can Land: Yes

Ship Docking: Yes

Length: 155 m

Width: 101 m

Decks: 3

Cost: 695,000 credits

Skill Requirement: Recon Craft 40.

Crew Requirement: 0

Passive Perk: SpecOps
Ships with this perk are permanently disguised as another ship, can enter systems unnoticed and feature a wealth of in-built equipment.

Recon Role

Recon role ships can double the performance of afterburners for sublight travel.

Starter Cards

[REACTIVE] Sensor Fool: Nullifies attacks of any damage type targeted at [SELF] 1 time for 1 turn.

[DEFENCE] Slow Burn: Modifies the following statistics instantly for [SELF]: Speed: +1%.

[SPECIAL] Ghosts: Fool sensors by creating a fake duplicate of yourself to avoid attacks.

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