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Zephyr

The Zephyr is a small recon class ship used mainly for short range patrols. It's light frame and armour, as well as foldable wings, allows it to land and dock but it is not a capable fighter. Instead in battle, it can intercept attacks by scarifying itself thanks to its powerful engines and high manoeuvrability.

Availability: Family Samsan.

Shield: 100 ZWs

Hull: 100 GPa

Ports: 1

Auxiliary Weapons: 0

Speed: 200Mm/h

FTL Range: 20 LYs

FTL Charge Time: 2 minutes

Hold: 200 Mgs

Crew Quarters: 0

Customisable Rooms: 0

Bays: 0

Can Land: Yes

Ship Docking: Yes

Cost: 8,000 credits

Skill Requirement: No prerequisite

Perk: Escape System
Allows the ship to escape from combat regardless of its light drive charge.

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