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Zephyr

Availability: Family Samsan

Tier: 1

Shield: 100 ZWs

Hull: 100 GPa

Power: 1 ZWs

Speed: 0.30 LY/m

FTL Range: 2 LYs

FTL Charge Time: 2 minutes

Maximum Fuel: 120 LYs

Hold: 200 Mgs

Crew Quarters: 0

Customisable Rooms: 0

Bays: 0

Can Land: Yes

Ship Docking: Yes

Cost: 8,000 credits

Skill Requirement: No Skill Requirement.

Passive Perk: Escape System
Allows the ship to escape from combat regardless of its light drive charge.

Starter Cards

[REACTIVE] Pivot: Nullifies missile attacks of any damage type targeted at [SELF] 1 time for 1 turn.

[DEFENCE] Ion Trail: Modifies the following statistics instantly for [SELF]: Speed: +1%.

[SPECIAL] Murmuration: Every Zephyr in the friendly team gains 0.05 speed.

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